Yeah I don't know about that, It seems more likely to me that the game will at least break even, in terms of sales vs production costs. Even if they don't, the developers (Obsidian) have probably already been paid, like.. by SEGA, in advance.
I agree that marketing the game as a AAA title despite the poor production values seems a bit risky. Alpha Protocol will hurt the Obsidian brand a bit, that seems certain... but I don't think that this is Obsidian's death knell, I mean:
- It's doubtful that Alpha Protocol will discourage anyone from buying New Vegas.
- Squeenix just announced that they'll be getting Obsidian to develop a Dungeon Seige sequel.
- possibly some other unnannounced project which is "looking good" (according to anon dev blogger).
- I don't think that we can assume that Alpha Protocol wasn't profitable. Would be really interesting to find out though.
This isn't a great claim to fame considering the track record. I'll never forget the ending cutscene of NWN2, first you see some blurry screenshots of the in-game characters and then the narrator chimes in: (he sounds like one of the dev team talking into a headset mic).
"And so, the final blow was struck and our Heroes were victorious! Suddenly, the roof collapsed on top of them all"
THE END
In terms of bugs, yeah I didn't encounter many problems with the PC version. I never really got the camera to behave itself properly though, despite troubleshooting /disabling mouse smoothing etc. Other than that I only had a couple of crashes which is pretty good. Maybe when reviewers talk about bugs they're referring to the AI, problems with the cover mechanic, etc.