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The Gryph

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Everything posted by The Gryph

  1. I'm not trying to flame you in ANY way, but why the hell would they want to do that? Mass Effect was a great game, sure, but that doen't meant Obsidian can't do their own greatness. And I HATED Mass Effect on my PC. Seems to me that Mass Effect was exclusively desingned with console gamers in mind. Better off doing something different for K3, if you ask me. I think you are quite right, Obsidian can most likely do a better job with the combat than ME. I still don't think ME's combat was bad though. Also, I have never played ME on PC so I wouldn't know. GoW did seem more fun in combat - true. I probably just said ME because it is an RPG and because of the dials (Feats etc.) - but anyway, I still hope that the devs of Kotor III will incorporate a duck and cover system like GoW.
  2. I just read the first post so forgive me if anyone has said this. The Sith Lord in the vision is none other than Malak a.k.a. Alec [insert-long-last-name-here]. They say that the Sith Lord in their vision is clad in a red enviromental suit - like Zayne and the others are wearing at the time. This leads to the belief that one of the padawans will destroy the order. However, at the end of Flashpoint when Jarael is saying goodbye to Alek, he wearing the red enviromental suit from the vision. And seeing as Alek does become Darth Malak not long after...
  3. (Have to post again because I can't edit my previous post.) Of course, if Obsidian was developing Kotor III, then they'd probably need to ask Bioware for their permission to use the Mass Effect system.
  4. Hello everyone - I'm a newbie here. So anyway, I was thinking of a combat system whilst reading some of these topics: Ranged combat (rifles, grenades etc.) in Kotor III could be based on Mass Effect, so that your character could make use of the surroundings and take cover instead of having a death wish and standing about like in the previous Kotor games. Guns should also be alot more powerful as they were too weak in Kotor II. This would also encourage you to take cover if the enemies guns were to be more powerful. For melee combat, I was thinking perhaps an updated version of the Jedi Knight games. It would be good if you can still make use of cover with melee, so if you wanted you could wait until your enemy has to reload or something along those lines. Now, about feats and force powers. I'm sure those of you who have played Mass Effect are aware of the menus that pop up when you press the left and right bumpers, that show your class abilities and weapons. Why not have a similar system to use force powers and feats? Any comments would be appreciated!
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