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knml27

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Everything posted by knml27

  1. I play on Windows 10 PC with keyboard and mouse, bought from the Epic store. Bugs: A companion's unique perk will be permanently removed when you respec and you instead get one additional perk point for that companion. Armor skill mods doesn't work on your companions. Only the base armor bonus skills apply. Not sure if this one is a bug, but is it intentional that the backpack utility armor mod doesn't work for companions? If it is, can you make it 25% effective so it only adds 5 kgs per companion? When moving stuff around your inventory manually, the modification circle visual on items bugs out. When I swap the position of a body armor with a helmet, the helmet gets the modification circle visual. When you swap the positions of weapons, it also bugs out but the reverse happens. I kept on moving a weapon with only 1 mod possible around until all my weapons only had 1 modification circle visually. Transitioning to a different area fixes the bug. Visual UI bug when consuming a consumable that reduces the cooldown of companion abilities. When you go to their status effect to check and hover over what it does, it doesn't display the correct information. It only displays the previously hovered skill/perk/etc. When you junk an equipment and then restore it back, the inventory of your companion will not recognize that. You have to wear it first for it to be equippable again by your companions. Suggestions: An option to disable the cut scene that happens when using companion abilities. It slows down combat too much when you have a lot of cooldown reduction and use it multiple times in a fight. And your other companion gets to continue moving during the cut scene and the enemies just sit there and get shot or mauled. The game gets too easy later on, even on supernova. Maybe have an option that lets enemies scale based on your level and/or give enemies perks depending on difficulty. When using the workbench, repair all equipped items should include companions. Also an option to repair all items in the inventory. Add a storage chest near the workbench on the ship or let us store mods directly on the ship workbench and use the mods from there without having to retrieve it. Field repair is tedious to use on your companions, you have to unequip the item and then navigate back to your own inventory screen in order to repair it. I should be able to repair it directly. You cannot sort items that are stored. I had a hard time looking for specific mods later on when my storage chest had a lot. Custom markers with different colors to place on the map for backtracking.
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