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BaShalor

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About BaShalor

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    (1) Prestidigitator
    (1) Prestidigitator
  1. Revised Confessor Class. Spells were selected for balance and to further the purpose of the class. Con Dar was revised, as well. The only thing I really am having trouble with is the Confessor's Touch...
  2. Fair enough. So I'll mix-and-match some illusion spells to that... Make a mark down somewhere about the lack of AoO... and I had something along the line of "Skill Points Per Level; 4 (4 x (4 + int mod at first level). Class skills; any. The Confessor's reliance on charm and the intangible have left her with little experience in many areas, but the diversity of the people she can bring under her thrall allows draw from nearly any pool of knowledge she so choses."
  3. I was also thinking... nothing seems much to be based on Wisdom, so it wouldn't really be a key attribute, would it? And I was also thinking of adding another school to the set, simply for more spells (it looks a bit limited now, compared to most others). Possibly Divination or Illusion? I'm also thinking, make them all spell-like abilities that do not provoke attacks of opportunity? And have the spells-per-day of a Favored Soul (less at lower levels, more at higher levels). Methinks I 'also think' too much. >_>
  4. Actually, I was thinking that having them be spell-like abilities, or maybe Su abilities, that didn't provoke AoOs was a fair tradeoff. Maybe up the number of times they can be cast per day or some such. Maybe allow the Confessor to cast any of the spells from the list, instead of having to prepare them or pick ones to learn? I was also thinking of adding the Lay On Hands ability, to sort of make up for the limited selection? And for Confessor's Presence...
  5. I thought it might be a bit overpowered. *chuckles* Like I said, very rough... I was thinking along the lines of 'aura of fear'? But more hesitancy than actual fear. I have to admit that the -2 seems far more reasonable. Perhaps, instead of a lesser effect with the same DC, a similar effect but with a lesser DC? 1/2 Confessor level perhaps? Although even that seems a bit high. Fair enough on the hit dice. It seems to be more of a 'you're born with it' thing, which makes me want to raise the hit dice to at least a d6, but that's a small detail for later. As for armor, you're right, I was thinking innate abilities (giving them less spells, but the bonus of no AoO) so medium armor at most? Light armor most definitely, shields... I'm thinking not? Proficiency with light armor might do it. I think I'll go look up some spells now... divine, arcane, or both? I'm leaning more towards arcane, since I see them as harnessing inner power instead of the power of the Gods.
  6. Great minds think alike I see! Haha. Yes, I was thinking the saving throws of the wizard, the BAB of the cleric/druid. I was thinking slightly raised hit dice, though; after all, since all (or most all) of the spells will be melee touch attacks, you have to get in right close. I like the opposed roll idea. I was thinking Sorcerer table, with the whole cast-any-spell-you-know deal... Of course, this means I have to go and look at the spells and find out which are enchantments, don't I? *laughs* Ah well, such are the sacrifices we make. I was also giving it some specialized abilities (I saw it as them harnessing some sort of inner power, so they wouldn't be 'casting' and thus no AoO from surrounding creatures?)...
  7. ramza, I'm hand-crafting it for 3.5. It's actually quite fun to do Interesting class (I found it in Faiths and Pantheons), but not quite what I'm looking for. And I'm confident she can handle something more advanced; she's an avid roleplayer with a great mind. Magister... 1) A type of character from one of her books. http://sot.wikia.com/wiki/Confessor I'm sure I could give you a better example if I'd actually read the book, but I've got one or two others I need to finish before I pick it up off the shelf. Haha. 2) They're preferred. I'd like to make it so that all of the spells were touch-based, but I'm sure the odd ranged one here or there wouldn't hurt. Darastrix, did you mean the Mindbender? It's got some interesting parts, but not quite what I'm looking for. She wanted something like it, and I couldn't find anything, so I decided to make it for her. It's a project for the both of us; her idea and my expertise (as limited as they are). I'm really not looking much for another class similar to it, except possibly to get ideas from. The Mindbender should work as a template for progression of 'charm' abilities, I should think. Oh, and Ramza... Haruhi? Good show.
  8. I'm looking to design a custom-class. I'm getting my wife into DnD, and she wants to have something akin to the Confessor (Wizard's First Rule I believe? I'm not sure...). Thing is, I remember seeing a table somewhere, it contained the progression for 'good' and 'poor' and I feel like there was a 'standard'? saving throws and base attack bonus. It'd really come in handy, if someone could find it for me... I searched for about 5 hours straight, but for once, Google failed me. Also, any input and help creating the class would be greatly appreciated. Input from fellow gamers is always nice. (For any interested, I'm heading for basucally, (Su) touch abilities (a high-level one should be able to 'command'/'dominate' to the point where they say 'stop your heart from beating' and the person does it), maybe tempered with some gaze abilities. Low-levels might include a plus to charm/diplomacy checks against the affected individual (or group at higher levels?), good Will and maybe standard fort/ref? Or poor, if there is no 'standard' and my brain is playing tricks on me again... something like Power Word: Command perhaps? And the other Power Words, but delivered in a touch attack... but now I'm babbling. *chuckles*) Thanks again, to any who help!
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