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Posts posted by Axodox

  1. I support this too. I would be even happy for a simple knife based lethal takedown option as of now - it could be limited to enemies with exposed heads / non-heavy armor. Of course options for non-lethal knockout, sleep darts, AI reacting to bodies found, and the ability to move bodies would make it whole. But maybe I have spent too much time with Arkane games recently.

    In any case I welcome games which allow for non-violent options - though I am not against some more lethal action as long it is justified properly, and it does work within the story and characters and avoids glorifying violence (so not like the new Tomb Raider and Wolfenstein games). Titles such as Deus Ex, Dishonored, Metro series or the new Prey even rewards the non-violent way. From this point Outer Worlds delivers too I think.

  2. I would love to see more interesting, gameplay changing perks, or a flaw system where you do not get a perk point but some tradeoff, for example:

    Go Slow, Reach Farther: If time is money you are rich. You cannot sprint anymore, but you walking speed is increased by 25%.

    Nerves of Glass: Spacer's Choice developed a neuro optical implant allowing for fast reflexes, unfortunately the glass wires can break easily. TTD time increased by 100%, health decreased by 50%.

    Far Sighted: +50% damage at distances above 15 meters, -50% damage below 5 meters.

    Space Ninja: You get 40points in sneak, but only when your carry weight is below 50kg.

    Wisdom of Elderly: Thanks to your old age, you are more experienced (gain 3 levels immediately), but also frail (movement speed -25%, can wear light armor only).

    Fight Through the Pain : You do +50% damage against enemies, but 5% of that hurts you instead.


    This combined flaw / perk solution would be more immersion friendly. Right now many perks seem to be by the numbers, and having a flaw right permanently crippled does not seem to worth the to accept with the current perks.

    Companion perks (with the exception of the highlighted ones, have nothing to do with the companion's skill or personality, and thus are not so interesting.

    Summary: Please make perks interesting. Thanks.

  3. Game crashed after rerouting power and exiting a dialog with Reed. After returning to the desktop, I wanted to restart the game, but just before my cursor reached the icon, it just disappeared. The game however is installed, according to the store, and it remains in the start menu. But starting does nothing at all. It does not seem to be crashing to be precise, it is like it does not even start at all, it does not show up in the task manager, and I found nothing in the event log either.


    Restarted my machine then tried again. I went to use the repair and reset options in Windows 10 settings, but they did not help either. Finally I uninstalled then reinstalled the game, but nothing.

    Then (since I am a developer) tried to debug it, but according to VS the app cannot be started since it is not registered / installed.

    So I looked up that I could register it like this: 


    G:\WindowsApps> powershell -ExecutionPolicy Unrestricted Add-AppxPackage -DisableDevelopmentMode -Register PrivateDivision.TheOuterWorldsWindows10_1.0.369.0_x64__hv3d7yfbgr2rp\AppxManifest.xml"

    This did also fail, first claiming that the APP is running, which I could get rid of by restarting, then tried again, now it failed that it cannot delete this file:


    I took ownership of this file and deleted it (I needed to close gamebar). Now after retrying, I get this:


    2019. 10. 27. 14:16:35    401          Deployment Register operation with target volume G: on Package PrivateDivision.T
                                           heOuterWorldsWindows10_1.0.369.0_x64__hv3d7yfbgr2rp from:  (AppxManifest.xml)  f
                                           ailed with error 0x80070490. See http://go.microsoft.com/fwlink/?LinkId=235160 f
                                           or help diagnosing app deployment issues.
    2019. 10. 27. 14:16:35    404          AppX Deployment operation failed for package PrivateDivision.TheOuterWorldsWindo
                                           ws10_1.0.369.0_x64__hv3d7yfbgr2rp with error 0x80073CF9. The specific error text
                                            for this failure is: Common::Deployment::MsixvcStagingSession::MakePackageActiv
                                           atable in MsixvcStagingSession failed with error 0x80070490.

    Any idea?

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