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Darth_Revan1990

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Everything posted by Darth_Revan1990

  1. :facepalmri6: No. Palpatine style. Good idea. Level 50 Sith, not so much. That or a variation could be for the LS character as well. The Two People Fighting idea isn't so good. Barrel jump would be insanely awesome though. :happy0203: First off, what? Is that not enough medpacks for you? Would you be happier if I said like a million medpacks would get you by better, hmm? Secondly, insted of Two People fighting, how does Multi-People Fighting sound? You get to block of any attack no matter where the enemy is (as long as the're at close range). Sounds like more **** feats. We don't need magical thinking here. Also, pre-set medpacs? Are we an army with our own supply lines now? PS And if anything :xxxxx: (ie ) isn't appearing in your posts please PM Fionavar ASAP. Those new smileys arent appearing in your reply, so I can only assume. O.K. Please, let me explain. What I ment was that during the game you come across tons of medpacks before you find Revan. Does that make more sense?
  2. :facepalmri6: No. Palpatine style. Good idea. Level 50 Sith, not so much. That or a variation could be for the LS character as well. The Two People Fighting idea isn't so good. Barrel jump would be insanely awesome though. :happy0203: First off, what? Is that not enough medpacks for you? Would you be happier if I said like a million medpacks would get you by better, hmm? Secondly, insted of Two People fighting, how does Multi-People Fighting sound? You get to block of any attack no matter where the enemy is (as long as the're at close range).
  3. I disagree. If you have the Master Jedi Defence, blasters are no match for you. Period.
  4. Not if you're playing with at a level of difficulty. If you're using a blaster, and a Sith uses a lightsaber with a damage rating of about 30-50 energy, you're screwed. That says alot.
  5. But does anyone have anything to say regarding for some ideas for KOTOR III?
  6. So about some KOTOR III ideas: In the game it should start out where this time your main character is Bastila. Your mission is to look for Revan and find him somewhere where ever he is because towards the end of KOTOR II, Bastila was asking about Revan's whereabouts. In KOTOR III, you also get new powers, moves, and feats (including all the ones in K1 and K2). Then when you find Revan (just a heads up, he's male in this idea), you and him get married secretly. No one knows about the marriage, not even the Jedi High Council (JHC) knows. Then the JHC gives both of you two really hard assignments in order to destroy the Sith "once and for all." Obviously they come back 4,000 years later during the time when Palpatine... well you know. Anyway, the sith that you fight this time should be much tougher, as you don't fight any until after you have found Revan. After you find him, then you are at level 40 (there should be 70 level ups total). The Sith you fight are all at level 45, just for the entertainment. Before you fight Sith, you already have about 400 medpacks, 300 life support packs, and 350 advanced medpacks (that should get you by for a while ). All enemies are either at level 30 or higher, so then you can have more fun at the game. Some new feats would be nice such as: Two-People Fighting- With this awesom feat, your character automatically blocks off any melee or lightsaber attack. Levels are: Two-People Fighting, Improved Two-People Fighting, and Master Two-People Fighting. A nice, new power that I would like to see is a Dark Side Power called something like, Force Barrel Jump- A Dark Side power where one ignites their lightsaber, jumps and immediantly twirls in the air moving towards the enemy, like a barrel and almost instantly killing the enemy, practically striking them down no matter how high there defense or dexterity is (even if it's over 100!). I'D BE UNSTOPPABLE!!! But you don't get that power until you reach level 50 of Sith Lord.
  7. *chuckle* I truly doubt that the storyline was actually thought out. They slapped the whole storyline together. They didn't take their time to try to get quality, no. The only thing they aimed for was, as you said, "to get it out at an earlier date." That's poor quality game making. If it were me making KOTOR II, I would have released it later so then I can make double, triple, even quadruble sure that the storyline was good, complete, and ready.
  8. In KOTOR III, there should be more improved moves, powers, and ESPECIALLY storyline. People have wining and groaning that the storyline of KOTOR II was not enough, that it "sucked", that it needs improvements. Whoever creates the oncoming, inevitable KOTOR III game, better actually finish the dang thing, and not just slap everything together like some previous Star Wars games had happen like KOTOR II (though the moves, feats, and powers were carefully thought out) and Jedi Knight 3. I'd like to see stances like the ones on the bottom. Of course, the creator of the game should also make up som all-new Forms. If KOTOR III had all these forms plus some decent ones, I'd be the first one to buy the game when it comes out. There's no doubt that it WILL come out, but it's just a matter of when.
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