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Theorac

Initiates
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About Theorac

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  1. I added the original abilities to a ring and it listed all the buffs in its description. This is reflected in combat as well. Use the customized abilities - they didn't show up and the effects are not working. So its the customized skills that are lacking something, but I've not made changes beyond the ID and boosting their effects. Guess it might be the description after all? I'm not sure how essential it is.
  2. Part 1: I duplicated and changed a passive based of the tutorial https://forums.obsidian.net/topic/107923-tutorial-adding-new-abilities-to-a-class-v410/ but it isn't showing up in the ability tree. Are these ID's correct? The intention is to add it into the general chanter tree at level 1. I can force adding the ability via console though. "$type": "Game.GameData.BaseProgressionTableAppendGameData, Assembly-CSharp", "DebugName": "CorpseMaker", "ID": "935b1a37-6f38-4ccc-bbc7-296f0f9999ff",  "Components": [ { "$type": "Game.GameData.BaseProgressionTableAppendComponent, Assembly-CSharp", "BaseTableID": "6b722b30-d930-43ae-b936-248a1616f48e", "AbilityUnlocks": [ { "Note": "", "Category": "General", "UnlockStyle": "Unlock", "ActivationObject": "Self", "AddAbilityID": "935b1a37-6f38-4ccc-bbc7-296f0f999901", "RemoveAbilityID": "00000000-0000-0000-0000-000000000000", "Prerequisites": { "MinimumCharacterLevel": 1, "PowerLevelRequirement": { "ClassID": "b4a0f1d1-b8f7-47e7-b899-99e478004a37", Part 2: I attached a few passive effects (5) to the above ability in a new gamedatabundle to see what would happen. Edited the skill effect values (except 1 effect) as well, so created a new file for that too and gave them new IDs. Now when I force add the passive ability: (1) The description of only the 1 unmodified effect shows up. (2) Besides the 1 effect (I see the armor penalty removed), the other positive effects are not being applied (e.g. - Shootist enchantment and Sky Dragon Wurm's ranged damage bonus). Are those valid positive effects to steal from? Do I have to give the modified effects new descriptions for them to work? If yes, where do I add them? Thank you
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