I recently returned to the Deadfire after a year away, and y'all, I've spent like dozens of hours trying to nail down a custom party for PoTD. (I know it's not terribly difficult after you leave Tutorial Island, but part of the fun for me is the optimization.)
So far, here's what I've got:
Assassin/Devoted (MC) specializing in sabres for single-target damage; 19 Mig, 6 Con, 19 Dex, 18 Per, 3 Int, 13 Res (for RP purposes). I've had so much fun with this build.
Ascendant/Assassin for ranged damage and CC; 19 Mig, 3 Con, 18 Dex, 18 Per, 16 Int, 4 Res. Obviously, pretty squishy, but I'm giving her Rogue's Smoke Veil as a panic button.
Unbroken/Goldpact Knight for tanking; 19 Mig, 16 Con, 3 Dex, 10 Per, 10 Int, 20 Res. He's just there to get hit and stop bad guys from hitting the rest of the party.
Troubador/Priest of Eothas for healing, buffing, and debuffing; 18 Mig, 3 Con, 18 Dex, 10 Per, 18 Int, 10 Res. Eternal/burst heals + buff auras/casts = very nice synergy.
I've played up to level 11 with a party consisting of these four plus one other melee character, a dual-sword-wielding Berserker/Devoted (20, 18, 16, 10, 10, 4) that I thought would handle his own in getting-hit-and-surviving and damage-dealing. He wasn't particularly impressive at either; his total damage was about half of each of the two assassins', and he got downed the most of anyone in the party.
So, I'm looking for suggestions for a front-line build to fill the empty front-line spot in my party. Here's what I'm looking for:
Survivability. The guy should be able to take a hit and not fall over.
Decent damage. It doesn't need to be amazing; it should be noticeable.
Low-magic, if possible. This is more for flavor/RP purposes than anything.