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SnigTheAxe

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Posts posted by SnigTheAxe

  1. Hey guys, I know this is probably not the right spot for this, and please remove this post if i'm breaking any rules. I didn't know where else to ask, and I know that there are some great artists on here, so I figured this may be my best bet. I'm starting a new D&D campaign, and I found the perfect artwork for my character, however it's only a sketch. I was wondering if it would even be possible, for someone with some artistic skill to color it in? Here is the artwork in question. Credit to https://mischeviouslittleelf.artstation.com/

     

    As far as color scheme, I was thinking of Amber eyes, with kind of a gypsy vibe, with the gold or bronze jewelery, with maybe some greyish or blues in the clothing.

     

    I don't know, might be a stretch, but if anyone cares to undertake this, i'd be very greatful!

     

     

    Zazie.jpg

  2. Could anyone help me understand these numbers that appear beside specific dialogue options that are tied to my skills? For example in this picture, the "Bluff" option has the number 3 beside it (as do intimidate and streetwise). I can't figure out what those numbers represent, because when I highlight the option the shown number does not correspond to my actual skill or my party assist, as far as I can tell. As you can see my bluff should be 5. One 1 from my and 4 from my party assist. So why then does it show 3?

     

    https://ibb.co/8bYk8BF

  3. 6 hours ago, Boeroer said:

    I can't really see the pictures well since I'm travelling and only have mobile access. But I guess the problem is universal Power Level compared to class-specific Power Level. 

    For example Alacrity does also scale with certain Power Levels from wizard "schools" (like Enchanting, Transmutation etc.) and the Priest won't have that. That makes comparing the two abilities difficult. Your copied ability for the Priest would need to scale with Priest-specific Power Levels (like Protection, Inspiration etc.) and not the wizard ones. I don't know how entropic haste was realised and if the keywords for non-universal PL scaling were set properly. 

    You should ask around in the modding subforum I guess.

    This makes perfect sense man. I was driving myself crazy trying to figure out what I was missing, and I never knew there was class specific power levels. I'll try to see if there is a way I can have it scale off of Wizard levels, but now that I know the difference I don't think it's really a big deal.

    Thanks for the help dude. Really appreciate it.

    • Like 1
  4. I was hoping you could help me with some confusion i'm having on my level 5 Priest of Rymrgand. I'm using a mod called Dynamic Priests, which gives the priest of Rymrgand an ability called "Entropic Haste" which was modeled after deleterious alacrity. The author buffed, Entropic Haste to make it more powerful, but I went into the files and changed it to exactly the same as deleterious alacrity as I felt it was a little OP. However even after I have changed it, it's still not showing the same numbers as when I use Unity Console to give my priest deleterious alacrity. I've even changed the class of my character to a Wizard and selected deleterious alacrity at PL 3 and compared it then, but it's still off a little. Here are some pictures for clarification. 

     

    https://ibb.co/jh5KSPX

    https://ibb.co/SQcQrnp


    https://ibb.co/mz9PYsN


    https://ibb.co/bHCMPkT


     

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