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H

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Posts posted by H

  1. Isn't VC that game where 12 year old japanese girls in skirts order around grunts in a WW2 setting?

    Not exactly. All higher ups are male, and most girls are in their (early) twenties. You wouldn't be able to tell by just looking at the cover, I'll give you that.

    God, how much braindamage must someone have to enjoy something like that...

    None at all. The story can be pretty cheesy at times, but the game itself is excellent. Great level design, and almost no cheap tricks that make you rely on trial and error. Playing VC was a very refreshing experience, as few tactical TB games come out these days.

  2. Taking out a completely OPTIONAL feature in a game just because some people don't want it is stupid, to say the least.

    Say, I have another brilliant idea. Let's put magic in the game. Sure, it doesn't really fit the setting, but if you don't like it, don't use it.

    I would LOVE a new game+ option, and would put it to good use. Mass Effect's save game+ worked really well.

    Because almost all skills were geared towards combat, and skills available depended on Shepard's class. Thus, even maxed out characters felt consistent. Even in New Game Plus your Engineer didn't suddenly get an ability to absorb huge amounts of damage and toss people around like ragdols with psychic powers. Alpha Protocol has a considerably more open skill system, and a maxed out character will end up being a karate commando ninja hacker gadgeteer.

  3. It seems to me that your able to change some minor details like facial and regular hairstyles but mostly i bet that you wont see drastic changes like in mass effect or oblivion

    Is that really such a bad thing?

    ScreenShot2-1.jpg

     

    That said, I hope sideburns, monocles, canes, top hats and golden pocket watches are available.

  4. BTW, you'll be able to get the 576-page Pathfinder book in .pdf form for $10. Pretty sweet.

    That's cool. I was kinda pissed off when WotC stopped selling their books as .pdfs because of zomgPIRACY!, effectively cutting off the only way to legally purchase their products I had. Oh well, more money to Paizo and White Wolf, silly Wizards.

  5. Actually, the best set of classes for NWN2 is Aasimar Paladin/Cleric of Kelemvor. Go for 6 levels of Paladin, and the rest cleric. Also the expansions make all the classes a little more better withthe inclusion of some of the better feats in the game, especially some of the Divine feats.

    What? Why would anyone want to water down the mighty CoDzilla with crappy Paladin levels?

     

    @OP:

    1. As Gromnir said, turn off Power Attack. It's only effective against targets with low AC, and Rogues are rarely among them.

    2. Bring along another companion. Why do you only have two? Grab Elanee.

  6. Yeah, but you were talking about games released on PS3, not what games you like.

    I don't have a tendency to keep games I don't like on the top of my head. I honestly forgot about MGS4.

    And made a new one. >_<

    Whre?

     

    360 is cheaper and has a better library of games

    Huh? 360 has Gears of War 2, Halo 3, Fable 2 and... And that's about it. Now that Ninja Gaiden Sigma 2 has been announced it has exactly zero worthwile games that aren't available on either PC or PS3. It did have better software support when it launched, but that was a long time ago.

  7. Somebody forgot about MGS 4. Somebody. I'm not gonna say who.

    I don't really care about Metal Gear Solid enough to bother even mentioning it.

    I've always had fun with the God of War franchise. If you like in-your-face brutal, it doesn't get any better than Kratos.

    Meh. Ninja Gaiden, God Hand and Devil May Cry are way more fun to play. NG because of very aggressive AI, DMC because of freeform controls, GH because of both aggressive AI and freeform controls. Contrast with God of War with its paralytic enemies whose purpose is to be killed by the player, not to challenge his skills, a dial-a-combo combat system and constant QTEs.

     

    EDIT: Fxed a typo.

  8. ^ I wouldn't, do they still do console-exclusive releases?

    They do. Xbox 360 has shooters about very manly men of ambiguous sexuality who carry very big guns, and PS3 has tactical turn-based jRPGs about very girly men of ambiguous sexuality who carry very big swords (although very big guns are becoming more and more common).

  9. Don't you mean "as usual for pretty much every game dev?"

    Nope. There are only two more big-name western RPG developers now: Obsidian and Bethesda. Both used a Fallout-style slideshow in their latest games, and they felt much more satisfying to watch than Bio's epic ending cutscenes.

    Though realistically, expecting much more than say a Fallout style synopsis in games is going to be asking a lot with respect to plot forks. Creating loads of extra content that can really run the risk of running out of control due to branching is always going to be a risky venture.

    A Fallout-esque slideshow is fine, IMO. Creating one doesn't require too much time and resources (2-5 slides per major location/character, plus narration), but the pay-off is great. It's always nice to hear the game referencing all your past decisions, not just the way you chose to handle the big bad.

    Now something along the lines of Vampire: Bloodlines that has some subtle differences in the end is more plausible, but certainly not something I could dream of commenting on after a single playthrough of the game. Even then, there was still a "PLOT FORK AHEAD" warning in that one. They were just a bit more creative about it in that the way the plot forks is not always the same.

    Not so. All four "faction" endings have requirements:

     

    LaCroix - doing all sidequests he sent you by e-mail, not going on shooting sprees when he specifically asks you not to, occasionally flattering him

    Camarilla - handling the plague and the gargoyle, not leaking Strauss' secret to the Anarchs, knowing that Strauss doesn't like LaCroix

    The Anarchs - agreeing to spy on LaCroix when Damsel asks you

    Ming-Xiao - nodding to all bull**** she says

     

    If you were acting like an **** for the entire game the only ending you could get was going rogue. Miles ahead of what Bio usually does.

  10. Actually, that's not the case for Mass Effect...

    I didn't have the willpower to finish Mass Effect, but I checked the walkthrough, and it seems that the only choice that defines the ending (the order you give to the Alliance fleet) is made shortly before you fight Saren.

  11. I'm officially in the endgame.

     

    Some interesting choices and ways things can work out for a variety of situations :)

    Does it mean that, as usual for BioWare, all choices that actually matter are crammed into the endgame, and you can simply save the game right before the location that screams "CAUTION: PLOT FORKS UP AHEAD!", then use this save to see all endings without having to work for the entire game to get them? :grin:

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