Some bugs and glitches I encountered during today gameplay, Mostly I had fun but here are some things to consider
-Fighter Eder is useless, doesn't do any damage - balance issue. Single target attacks are too weak in bigger fights. One weapon fighter does 20dmg, spells do 120dmg easily
-Forgotten Catacomb - Area broken, every enemy will attack at first combat. -Serafen's Mind-Blades make enemies disappear making them untargetable until they had their turn
-Sometimes spells can jump around if they go down to next round in turn order box.
-When clicking on End Turn button, game waits for half second then jumps to next player, speeding up this would make for faster and exciting gameplay.
-Buffs and de-buffs sometimes are for 1 round? like Priest Circle of Protection, why ever use it? It needs to stay up at least 3-4 rounds, spending an entire turn on it
Thanks for adding this mode, love this game!