There was a topic in the DA:O forums with the title: "Agonizing over Decisions"
Obviously the OP was having a hard time making decisions in the game, choosing every time whom to save, sacrificing a few people to get a specialization, and things like that. Below is my answer and what I strongly believe about this topic:
"You folks must have been kids back then, but in the really epic games (BG), there wasn't any hard decision to make. You either was good or evil (neutral for the gloomy Sundays). And since you knew what you were, there wasn't any trouble making choices. If a game is giving you a hard time making choices, well, it's falling short in its expectation to be an epic game. There are only two ways to get epic, epic good or epic evil (Champion of Valor or Lord of Darkness). You cannot get epic by choosing, destiny is a mysterious thing indeed."
AP is a different game of course, closer to real life, so different choices and outcomes may be a good thing after all. Looking forward to see the results