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kingrevan

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  1. Here are my ideas for KotoR III: - Fully customizable character. Can play as a non-Jedi. Force Sensitive is a feat/ability you can choose at the beginning. If you choose to be non-force sensitive like Han Solo, you get to choose a different pathway of abilities that gives you some exclusive advantages too. You also get a different personal storyline and factions to join depending on what your character is. - Alien races. Any of the human looking ones with abilities/weaknesses. - Age. Be old like a Jedi Master or young like Anakin. Being older gives you limits on how much you can grow. Instead you are a great leader like Yoda. Your teammates are your best weapons, performing with awesome precision and gaining new abilities thanks to your teaching and leadership. Or if you are young, you have enormous Force Potential but in order to grow you must train yourself rigorously and the growth of your team is average-limited. You can also be an age in between these two extremes, like Obi Wan, giving you a balance. - Party Members according to alignment. Obviously have them leave/get killed/come back according to your dark side, light side choices. - Force Powers according to alignment. They should be powered according to your alignment with bonuses etc. Like a Light Side Buff for a true lightsider might be able to completely nullify/reflect damage. Force Lightening from a Dark Sider is harder to resist, does more damage. The number of powers/abilities should be simplified but their characteristics and system be made more complex and enhanced - the previous games turned it way too much into a typical magic system without consulting the films. Also separate mana into DS and LS points. DS powers only able to be cast with enough DS points and vice versa. Anakin has to kill younglings to supposedly get strong with the DS so the same should apply to the kotor Jedi. - A truly branched out storyline. Your choices should lead you on one of several or a dozen paths with your own special secrets to uncover depending on your loyalty to the Sith, Jedi, Republic, yourself, etc. So even though the main quest converges, there is still a lot of open ended gameplay. - I'm also hoping for a new engine like maybe Mass Effect.
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