My first question is on how skill points are gained. According to Dan Simpson's walkthrough at GameFAQs, "you get (INT Mod x 4) + Class in skill points." So, a Jedi Sentinel with 12 INT gets 16 skill points, 14 INT gets 20 skill points and 16 INT gets 24 skill points.
Examples of equations with 14 INT and 16 INT respectively: (+2 x 4) + "Class in skill points"=20; (+3 x 4) + "Class in skill points"=24. It would seem that the value of "Class in skill points" is 12. May I know where this value is obtained from?
Next, unlike in the first game, is it that INT Mod does not affect the number of skill points obtained per level anymore? Does a Jedi Sentinel get 3 skill points ONLY/level?
Finally, I would like to you guys to criticise my skill build
Awareness: 5
Demolitions: 1
Security: 6
Computer Use, Persuade & Repair to the maximum
Two sources in this forum said 4-6 for Awareness is enough, another said 15. I can't decide..
Is 1 for Demo enough to get me through the first part of the game? AEon's FAQ at BioWare said to get it up to at least a 4, but 4 seems like a rather odd number..
A source in this forum said a rank of 6 for Security allows the PC to open 99.9% of doors, lockers, etc. Is this true?
Does having Persuade at 15 or 20 makes any difference to my dialogue options?