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GregoyBaltoro

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Posts posted by GregoyBaltoro

  1. hI,

     

    the problem is the some people dont know, that you have to drag food and water into inventory in port. A "special inventory only meant for ship". I didnt either and thought that the game is bugged. Look for the super small almost insignificant ship icon on the right bottom of the screen when docked in some port.

     

    Thats where you can resupply the ship with any food or water you run into.

  2. Its definitely not sound driver related, that's just a built in sound card. IE those are up to date drivers for that realtek audio device.

     

    I updated my nividia drivers this week - see:

     

        Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um

    Driver File Version: 24.21.0013.9764 (English)

         Driver Version: 24.21.13.9764

            DDI Version: 11

           Driver Model: WDDM 1.1

      Driver Attributes: Final Retail

       Driver Date/Size: 5/8/2018 17:22:28

     

    As far as W7 vs W10, I dont know, I feel like if it was an OS compatibility problem it wouldn't work periodically...it would be more pinpoint - IE when I (or the game) did something particular like every time i zone somewhere or activate an activity (IE more 'bug' related things... etc... its 100% random, like I just played for about 1hr just now and then zoned into Poka Kahara and crashed as soon as i clicked the main entrance. Earlier in the hour a had a save game i loaded that had all HUGE RED Question marks as player portraits... i actually rebooted to try and fix that one, and it was a corrupt save file, i had to load a previous save to fix that one. Luckily I have gotten used to saving OFTEN (IE probably 1x every 5 mins) as I am so scared of losing progress...

     

    I really think its something on the compiled end within the .exe... I pm'd a DEV too hopefully they respond and allow me to send them the crash logs directly...

    Hey dude,

     

    try this. It might help: https://forums.obsidian.net/topic/98120-constant-random-crashes-an-unplayable-game/page-2

     

    look for the post from me on pg2 at the bottom.

  3. Hi guys,

     

    I made a possible breakthrough discovery.

     

    I read on some website that people had problems running Wasteland and that it was crashing and someone proposed to run it with parametre -force-d3d9. It´s a parametre that you add to the .exe of the game so it forces direct X.

     

    I tried to force directx supported by my GPU GTX1070, which is D12. I tried different combinations of compatibility modes and direct x forcing. For me worked only DX12 forcing with combination of compatibility mode for Win 8. The game was stabile for 3-4 hours before it crashed the first time. It was stuttering/lagging on the beginning, but sometimes it runs incredibly smoothly.

     

    I have Win 10 x64, which might be causing the crashes for some reason.

     

    Run you dxdiag, look for what directx your gpu supports, force it like this:

    open properties of the pillarsofeternity.exe . Find the field with this info: "D:\Pillars of Eternity II Deadfire\PillarsOfEternityII.exe" and add parametre -force-d3d9/10/11/12)<-choose number which dx your gpu supports.

     

    It should look like that after: "D:\Pillars of Eternity II Deadfire\PillarsOfEternityII.exe" -force-d3d12

     

    Than if Win 10, run in compatibility mode with Win 8, not 7. That didnt work for me.

     

     

     

    I also attched snip of my GPU settings in control center. (it didnt allow me to use snip in this post) It´s in czech, sry.

     

    you can see the no scalling, was selected and "suppress scalling set by games and apps" is ticked. do that as well, if you can. Im not sure its 100% necessary, but i think it helps.

     

    In game selected whatever graphical setting you like, it does not effect the gameplay and most importantly the crashes! It might delay them little bit, but that´s it.

     

    Im also using the latest released patch and the latest driver from Nvidia 397.64, which was made to help run POE. Im also running game via GalaxyClient.

     

    That should help with the crashes. If not , let me know.

    post-212329-0-31095500-1526716370_thumb.png

  4. Hi all,

    I´m reporting an issue with this game. After I run new game and after introduction animation, you walk on path in-between and than you´re sucked and tossed in area with Pallid Knight (before the character creation process). After I finish dialog window with dwarf and the door opens the game crashes - "green or purple screen occures, sometimes flickering of stripes" and whole laptop reboots.

    When I installed the game first time, I was able to get past the character creation process and get into game into first location on island. I could play a bit, but game crashed and rebooted the laptop every time when I checked the invetory, sometimes when I spoke to some NPC. I could play around 2 minutes and than the games crashed again. There was no logical pattern for the crash, no regularity. I decided I want to start a new game and from that moment I cannot get past the characted creation process.

    I have the Obsidian version of the game. Also I have the Explorers pack.

    What did I do to make the game work:

    - i tried 3 different GPU drivers, as I think it´s issue of card hence the flickering and coloured screens with crash. I tried driver from manufacturer of my laptop MSI (382.05), driver download via Win 10 driver update (388.18) and I also have the last driver made specifically for Pillars 2 (397.64). None of this made any progress.

    - I tried multiple graphical settings in the game itself. Changing windowed/fullscreen mode, different scales, different MSAA samples (btw there are stripes on screen if using higher than 1 MSAA), different frame rate on slider, occlussion, shadows, miscellanous, VSync

    - googled solutions on forums for the whole day and half - checking possible causes of this - Win 10, unity engine, game itself, GPU, drivers etc. and trying those solutions whether from developer or some user who found workaround.

    - reinstalled game couple of times on different drives C/(system - in program files x86 and D/ (special folder for Pillars)

    - I downloaded game via GOG downloader and done file verification check everytime prior to instalation.

    - I run the game with and without explorers pack and other dlcs, to make sure they´re not the issue.

    - I tried to run the game in compatibility modes for win 7 and 8. Also as an administrator all the time. I have administrator rights.

    - noticed I have almost similar problem like some MAC users in the same spot of the game and without the black screen, despite not using MAC and having Nvidia GPU. (https://forums.obsidian.net/topic/97389-mac-unable-to-start-game-black-screen/)

    - contacted the Obsidian support for help as well.

    - monitored realtime temperature and usage of GPU and CPU by the game. GPU was max 50% and CPU around 25%. Temp around 60-70 °C.

    - my dxdiag didnt find any issues. All working fine.

    - I have latest windows patches

    - I ran the game in different CPU/GPU settings from Eco to Turbo(overclocked). No difference.

    All of this leads me  to conclusion that it´s application issue, not my hardware/software issue.

    I had similar game crashing issues with 3 other games. The Bureau: XCOM Declassified and some lastest Total War games. Also Ghost Recon Wildlands were sometimes crashing once or twice in 10-15 hours.

    I could play PoE1 without any issues or crashes.

    My specs:
    MSI GT62VR 7RE laptop
    iCore i7 - 7820HK (2,9 GHz)
    RAM 16 GB
    nVidia GTX 1070 8 GB Vram

    all specs are attached in dxdiag. Also output log added. I couldnt upload saved games so here´s dropbox link: https://www.dropbox.com/s/4h3n0350in0fquu/PoE%20II%20-%20saves%20GregoryBaltoro.rar?dl=0

    DxDiag.txt

    output_log.txt

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