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VanDerVaals

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  1. Hi everyone! I've decided to make a "classic warrior" character. But from what I've learned, player is up to choose full offense (glass cannon barbarian) or full defense ("turtlelike" fighter dealing pathetically low damage) variant if he wants to be efficient. But who I truly want is a warrior we know from old Infinity Engine games. You know, the one that does significant damage and can take rough beating too. Nowadays, RPGs seem to be heavily influenced by MMOs, which have split "warrior" class in two - namely - tank and damage dealer. I know that I won't deal highest damage, being almost invincible simultaneously, but I want to make up offense and defense as much as I can. Is it viable in PoE? The primary dilemma I have in making a warrior character in any cRPG/aRPG is choosing his fighting style It's always hard for me to choose whether to go for 1h weapon and shield or 2h weapon. Personally I prefer 1h weapon and shield style, because it seems more tactical and realistic to me. But, in PoE, I've found 1h weapon and shield to be significantly underpowered in comparison to 2h weapon. Am I doing something wrong or is it just the way it is? In short - I want to make a Fighter that is efficient in dealing damage and taking some too. I want to use only 1h weapon and shield or 2h weapon (I need help in choosing here), no dual wielding nor single handed. I'm playing on Hard difficulty. I'll appreciate any help
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