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Riftworm

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Posts posted by Riftworm

  1. KOTOR is also game where you have party members, without any sort of Select All or drag boxes.

     

    Rather, both KOTORs were designed so that the primary option was to control one character while your companions ran on autopilot; the other, slghtly less supported option was to pause and control them all with autoqueues. The camera and so forth made it difficult to control everyone in real-time, which was my point. It was exactly the same as NWN1; it wasn't designed to control a large party like you did with IE, it was designed for pause-and-cumbersome-control or letting them autopilot.

     

    Unfortunately the action queues didn't work, because the moment you switched characters the AI would overrule your choices. :p

     

     

    I remember finding it somewhat inconsistent. Sometimes the AI would override, but other times not.

     

     

    The thing is though, is that NWN2 strikes me as not being a whole lot different, so I'm not sure if it should be held to a different standard than KOTOR or NWN1.

     

     

     

    Right but like in NWN1, you got your mission at home base kinda deal, and if you chose to go on it you did, if not.. you didn't. If you chose to wander and mutilate chickens and farmers you were free to do so and shifte your alignment as a result. , or if you chose to go exploring and ran into trouble that was your own fault.

     

    I don't think the original NWN is really a great example of this. I still found the OC to be rather restrictive. I never really felt like there was much random exploring to do. The Fallouts, or the original Baldur's Gate are much, much better examples.

     

    Not that I minded it in NWN, as I typically don't care for random exploring.

     

    NWN1 had this, but it also simultaneously allowed for wandering or random killing. If you needed to be taken by the hand and guided along (like NWN2 does exclusively) you could, but you could also stray 20 maps over and into some weird forest as well. That sense of exploration that's missing. It's the "openess" That Josh was talking about. If it doesn't bother you from being guided along, then no need worry about it if it's implemented. NWN1 serviced both types of preferences. I just wish NWN2 was the same in that regard.

  2. To be honest, I think it's enough to keep the player relatively in the dark about their surroundings.  You can point them in the "best" way to go (which is what Fallout did) and make exploration risky through the use of hazards and a general lack of knowledge about where they are going.  It works out pretty well.  For example, it's possible that someone could stumble out of Vault 13 and click randomly on the map until they found Necropolis, but it's pretty damned improbable.

     

    Right but like in NWN1, you got your mission at home base kinda deal, and if you chose to go on it you did, if not.. you didn't. If you chose to wander and mutilate chickens and farmers you were free to do so and shifte your alignment as a result. , or if you chose to go exploring and ran into trouble that was your own fault. There was that sense of discovery and you could never be sure what lurked beyond. I enjoyed how I was able to discover side quests on my own without being told about them. KotoR II was a bit more free that way, but still all "Obsidian" about plotting useless NPC's for some reason.

     

    Just so..Disney..

  3. *snip*

     

    "We"? "People"? If you were editing a Wikipedia article you'd have been banned long ago for willfully avoiding a neutral point of view to conjure unsubstantiated "consensus" to justify your own opinions, which is decribed as hearsay, to couch personal opinion in vague or indirect syntax.

     

    If by"people" you mean only three in this thread that have been vocal detractors of my posts for a long time now, you need to be more specific. Because as we know, four others in here who are also "people", were content to maturely discuss the topic.

     

    The thread is not pointless, but your explanation of what we already know is. The questions remain unanswered.

  4. you asked why.  you asked to be told what were wrong with your thread.  you questioned why your querry were deemed meritless.  Gromnir gave you your answer... you made topical.

     

    oh, and we not claim that you is acting the rabid, foamy, fanatic in This thread.  (still kinda slow, eh?)  am explaining why most folks refuse to take you serious w/o ascribing motives you may not wish to be burdened with.

     

    HA!  Good Fun!

     

     

     

    Don't speak for "most folks", because you can't. Speak for yourself, let the other two in your band of Riftworm -thread detractors speak for themselves.

     

    I earlier stated I care less if the anti-Riftworm 3 man coalition do or don't take me seriously, I pointed out you could run along if you weren't goint to stay on topic. Junai has a point.

     

    Let patch support and Atari be the topic, not me. this thread is about patch support, not your bias towards me, and inability to keep pertinent.

  5. Clearly brought what on myself? Your inability to discuss this topic and refrain from digression to an unrelated post? I told you what you can run along and do if you can't handle the topic at hand. Thre is nothing "fanatical" about this thread, it seems you want there to be really bad though.

  6. Yet blue, angshuman, and Crashgirl all seem to be discussing the topic fine before you and kirottu started yet again derailing the thread topic, and before Gromnir hopped on the bandwagon to start including personal discussion.

     

    What War? What army? What on earth are you talking about? This thread topic is a question about Atari support for the franchise. Nothing else. I'm sorry you got all bent out of shape and couldn;t control your emotions that someone else didn't like the state of NWN2 in another thread. Is that what you wanted to hear? Are you done with the irrelevance now?

  7. as Gromnir warned already in the now defunct thread, rift's clearly hyperbolic and outrageous claims made it so nobody would take him/her serious.  now even if rift were to makes a valid contribution it is gonna get dismissed... or at least it is less likely to gets serious consideration. 

     

    "Hi.  I'm Riftworm, a nwn fanatic who likes to imagine strengths into the first nwn game, and faults into the second.  I was expecting more from nwn2, much more.  Obsidian failed to meet my expectations and because of that I will hound and harry them as best I can.

     

    "However, please keep in mind that even the most bitter, obtuse and irrational poster on a message board can, against all odd, make a valid point, so please do not dismiss me out of hand.

     

    "Thank you."

     

    okie dokie.

     

    rift has to do some serious damage control if he wants peoples to take him serious... whether rift thinks that is fair or not.  is just the way it is chum.

     

    HA! Good Fun!

     

    Your biased, vitriolic, accusational, non objective and offensive descriptions aside, those quotes aren't mine but here's one you can use directly from me ->

     

    "Here are some fair and reasonable questions I'd like to ask and discuss as blue and others seem to be doing, and If you can't maturely discuss the content you are presented with, without digressing to unrelated threads from the past, and find yourself regressing into some personal debate about me, perhaps you'd be better off not participating in this thread until you feel you can."

     

    EDIT: Gromnir - I'm not looking for a fanclub, and could care less about those that think I need to apologize for my perspective on NWN2.

  8. ...dunno why peoples still bother ta reason wit' Driftwood; like diggin' up a 6-month-old corpse an' startin' CPR...the lad hates NWN2 cuz it ain't the original NWN...so he spams 'til he gits banned; hells, then e'eryone wins then...let 'em 'ave his hissy fit 'til then... :sorcerer:

     

     

    ...WHO LUVS YA, BABY!!...

     

    This is so far removed from any thread relevancy or personal accuracy that all I can say is : :crazy:

  9. Thanks for this thread Riftworm. As we continue to try to limit NWN2 threads owing to Atari/Bio discussion being directed their way, I feel that patches and the subsequent threads need also to have a voice. So, this thread has been moved to Skeeter's where I hope it will encourage constructive discussion and input.

     

    Respectfully,

     

    Fionavar

     

    Sweet thx for putting this where no one will ever see it! :joy:

  10. So that four man team is all that's left for any future support of NWN2? What kinds of changes can they accomplish? Can we expect further optimization of the game? Who is in charge of tech support and bug squashing? Did Atari tie their purse strings and turn their back on NWN2?

     

    This would not be all that dissimilar to the original game.

     

    What? NWN1 had 3 expansions..

     

    What was the 3rd? I only remember Shadows of Undrentide, and Hordes of the Underdark. Anyway, working on expansions would be considered development of the expansion, not support of the original game. And Obsidian has no control over whether or not they can make an expansion or not. Thats atari's call.

     

     

    Typo I corrected before you responded (at 11:00) . In any case they had 2 expansions. The point is Atari's pockets were getting fat from NWN1 and had the resources to supplement 2 more expansions and many many patches.

     

    I don't remember any such news that Atari abandoned Bioware at any point? Is this substantiated by so much as a news worthy Vault or Bioware post?

     

    In any case what becomes of NWN2 now?

  11. So that four man team is all that's left for any future support of NWN2? What kinds of changes can they accomplish? Can we expect further optimization of the game? Who is in charge of tech support and bug squashing? Did Atari tie their purse strings and turn their back on NWN2?

     

    This would not be all that dissimilar to the original game.

     

    What? NWN1 had 2 expansions..

  12. Found This post at Bioware:

     

    BrianJ

    Game Owner

    Profile: BrianJNWN

    NWN: SoU

    NWN: HotU

    SW: KotOR Xbox

    NWN 2

     

     

    Joined: 08 Sep 2002  Posted: Friday, 08 December 2006 04:50AM

     

        Quote: Posted 12/08/06 04:43 (GMT) by A Grain of Sand

     

        How isn't Atari supporting it? They are aiding Obsidian in making patches for the game. How is that not supporting the game?

     

     

    They are collecting info for Obsidian, which Obsidian can quite easily do themselves. I have read a moderator post over on the Atari boards that seemed to imply that it was Obsidian's job to troubleshoot customer problems.

     

     

    The post left the impression that other than reading thier forums and then telling Obsidian what the forums said, they had no "tech support" obligations.

     

    Obsidian counters that tech support is Atari's job, and in the mantime, they (Atari) don't seem to be talking to the paying customers.

     

    At least here I have seen Obsidian Devs actually working with customers to try to actually fix things, but my own problems are as yet unresolved.

     

    Perhaps in a month or three my frame rate will stay above 20 fps, perhaps not. I am no longer prepared to get angry over the situation. Sometimes I wonder why I even bother with my 2 cents. No one is listening, too busy patting themselves on the back for a job half-a.... accomplished.

     

     

    And then Read this Vault News about Obsidian stopping NWN2 work after the 1.03 patch, and being replaced by the "NWN2 Live Team".

     

    Author: Vault_News

     

    collection | wishlist

    Title: 0110011010

    Be Nice to Me I'm a Bot

    Posts: 9,672

    Registered: Oct '05

    Date Posted: 11/17 11:10am Subject: New NWN2 Live Team!

    Obsidian is busy working on the 1.03 patch to ship before Thanksgiving weekend, after which the Live Team will take over to handle future patches and support for the community. They include none other that Obsidian CEO, Feargus Urquhart, Senior Producer, Ryan Rucinski, Assistant Producer, Nathaniel Chapman and Senior Designer, Tony Evans. Here's a little more on what they will each be responsible for.quote:

     

        Feargus Urquhart

        Obsidian's CEO, President and new Executive Producer on the Neverwinter products here at Obsidian. He's working on something really special!

     

        Ryan Rucinski

        Senior Producer. Ryan will be producing the next few months worth of patches and localizations, and will slide over into the producer-in-charge role.

     

        Nathaniel Chapman

        Assistant Producer. He will be assisting Ryan with day to day issues on the project and become even more active on the forums especially regarding patch issues.

     

        Tony Evans

        Senior Designer. He will be coming on to do community management and some very special projects!

     

    Thanks to Obsidian Executive Producer, Darren Monahan for the heads up and we look forward to working with the team and the cool new things they have planned.

     

    So that four man team is all that's left for any future support of NWN2? What kinds of changes can they accomplish? Can we expect further optimization of the game? Who is in charge of tech support and bug squashing? Did Atari tie their purse strings and turn their back on NWN2?

  13. Medieval 2 is extremely addicting.

     

    You tried Guild Wars?

     

    Because of Moral reasons I boycott NCSoft Games.

     

    NCSoft is a Korean company, as such there concept of whats acceptable behavior on their servers is very much out of line with most western thinking.

     

    Mainly when it comes to sexual harassment and impropriety.

     

    I play MMOG's with my wife, the last thing I want to do is load up a game, make a toon and enter only to have some jackhole 14 year old use "Jerks off into your face" as his greeting to Noobie characters.

     

    That's just the childish stuff, on the Virtue Server for City of Heroes there is actually a guy there who is a known stalker, has harassed countless female players to the point of getting ahold of there e-mail or even phone numbers and going all out psycho on them... when people tried to do something about it and brought it up to the proper channels, including in game Logs of harassment, threatening out of game e-mails and even a recorded phone conversation where he threatened to break up one girls relationship with her boyfriend (Via means of bogus accusations of infidelity) if she did not cyber with him... NCSoft actually went out of there way to defend this guy and it was all brushed it allunder the carpet because in Korea I guess this is seen as perfectly acceptable behavior.

     

    So no... Until Guild Wars is Bought out by someone else, or Korea goes through a major social reform... I have not and will not play Guild Wars.

     

     

    :o Geez, they don't sound very cool. Well, at least their game is. :p

  14. Whether you're on the BG2 side, KotoR side, or NWN1 side or all of the above it doesnt matter. The point is, it's Bioware..

     

    When it comes to making games, Bioware Shines.

     

    This is entirely true. Other companies shine as well, but Bioware makes great games. I didn't care all that much for NWN. I enjoyed my two runs, but I thought it was uninspired. However, BG2 and KotOR1 rank among my favorites.

     

    I can imagine how offline NWN would blow chunks after beating it once.

     

    I meant online multiplayer. There was such a broad spectrum of modding going on, server rules, guilds and themes that it simply never got dull over the five years I played it online.

     

    Even right when it started to lose it's luster, PrC modifications came in, coupled with CEP the PrC basically rewrote classes and feats from scratch and breathed new life into the game.

     

    That's why i hold it so hold NWN in such high regard, because of the Multiplayer success. Once single player get's stale which is early, forget about it. NWN1 just never got stale online though. We were a daily populace of 50 on Dungeon Eternal X up until NWN2.

  15. I own way too many games that I still need to play... At last Count it would take me 3 Years to play them all... for an hour each, without sleep inbetween.

     

    Im not quite sure Im willing to put that much time and Focus into my gaming, not to mention I cant play a game for only an hour. I would have to "beat" each of them and that would be my life gone.

     

    Anywho... right now my latest Obsessions have been Medieval 2: Total War & Guitar Hero 2, Mortal Kombat: Unchained, Marvel Nemesis & Trapt (For "New" Titles).

     

    And for Classics:

     

    Road Rash 3, Jedi Knight Academy & Silent Hill 3.

     

    Yeah... I play A lot of Games.  :brows:

     

    Medieval 2 is extremely addicting.

     

    You tried Guild Wars?

  16. Oh, come on. This is the second thread on this issue and Rift didn't even start it. Obviously, very few here are 'done with him'.

     

    And we're all suckers for it. :)

     

    Actually, Volourn, this forum has seen lots of constructive debate about the points at hand alone, without rift's presence, and we are all capable of recognising such faults. Riftworm need not be here to tell us they are there, we are not blind, and it seems to me that the discussion he precipitated in this thread is no longer of any value. Since he says he is not out here ot persuade anyone, then he is simply here to argue his point over, and over, again, and that helps nobody and isn't entertaining either.

     

    Hopefully some of the activity that has been siphoned here can filter back out into other threads so that we don't see a perpetual upkeep of this one clambering menagerie.

     

    um We've been discussing it just fine for the past 10 pages now. I was actually done until others continued to address me, to which I responded.

     

    He's right though, you and the moderator made it about me while we were content discussing my points earlier.

     

     

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