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Bigmre

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Posts posted by Bigmre

  1. Mr Bishop fixed it to where I could play (deleted lower characters and temporarily deleted unclaimed items). The only problems that I've had with it crashing are if I try to modify a deck prior to a game or if I try to buy a consumable during the game.

     

    Have to say I'm not a huge fan of the stash. Multiple copies of the same card count individually, so I have to keep selling cards that I may or may not want to keep/give to another character.

  2. My point is, since the update prior to the one that fixed store access (imagine that, you can go spend money already), the game crashes anytime I attempt to play it. I'm not saying that the fix will be 1-2 months out, that was what someone else said. On the ratings for PA on the App Store for the most current version, there are 13 ratings, and 11 of them are 2 star or less, with most of those being a 1 star rating.

     

    I'm not whining about a little bug that makes things wonky. I cannot even play the effing game, and no one has addressed the issue to even say "we're working on it."

     

    A player on the steam version posted they were getting a hang up on the start screen, someone responded immediately to ask for their information and to offer them some compensation, yet no one even officially acknowledged the iOS mobile version problem yet.

     

    It is evidently clear that all the resources are being dedicated to the pay to play version (outside of that store fix which was put up pretty darn fast wasn't it) versus the mobile version, which contradicts what someone posted about making each an equal priority.

     

    Also, I recall reading on these boards that Quest mode was removed because it was difficult to create new content (which I still don't get, as it just used stuff from in the game), but then they announce the new, pay with money (not gold) goblins dlc.

     

    This in an unfunny joke. I cannot even play a game I have previously spent money on and can't even get any type of acknowledgement other than well, goblins is coming soon, so maybe there'll be another update.

  3. I've been asking for some kind of update on the update or fix to no avail. I suppose they're putting everything into the steam release bug fixes and giving compensation to those players who were effected by problems (as per a thread on the GA board if I remember correctly).

     

    I'm not holding my breath and have uninstalled the game until I see a fix has been implemented through App Store.

  4. It looks like the gut feeling that when I thought real support for the mobile apps would be out on the backburner when the pay to play Steam version came out may be what's happening. It's been about a week since the update that got rid of quest mode and has made it crash every time anything involving the party is concerned.

     

    Of course the store (which is potential revenue) was corrected the next day.

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