As someone who played Neverwinter Nights 2, Fallout: NV, bought and backed PoE 1 and 2, I am very disappointed at this news. I've always thought of Obsidian as one of the greatest remaining gaming companies around. This is why I have alwyas supported their kickstarter projects. Knowing how corporate culture works, I know for a fact that the quality of games from Obsidian will now diminish and begin to focus more on monetization and bad business practices. Forget about PS4 and Windows 7, it's now GFWL and XBOX. PC players will now have to deal with console menus and substandard ports. Here's how things can possibly happen: 1.) Obsidian stocks will soar in value early on. More jobs in the company will open.
2.) The corporate culture from the top of Microsoft , over the years, will begin to trickle down on Obsidian. 3.) Obsidian will stop the use of crowdfunding to fund its games.
4.) Obsidian will stop publishing on Steam, GoG and non-Microsoft platforms. Only GFWL in Windows 10 and XBOX One, alienating its PC fanbase.
5.) Intrusive DRM will be present on all Obsidian games for PC. Including Denuvo.
6.) There will be a slow but gradual shift from making quality single player games to "live services" with MMO-style multiplayer elements.
7.) Quality games ready on release will be the lesser focus. The greater focus will be on monetization of the latest Obsidian "live services". Expect the entry of microtransactions, lootboxes, card packs and other recurring revenue streams. 8.) Obsidian will be weaponized against Sony, PS4 and other consoles. It will be the priority, not PC gaming and certainly not time-consuming quality gaming development. 9.) There will be more political correctness and SJW elements in Obsidian games. There will be less interesting adult and mature stories that have depth. 10.) Future Obsidian releases will be dumbed down to appeal to the masses of XBOX One players who do not have the skill, maturity and attention span of more mature PC and console players. This is done to appeal to a broader audience. 11.) More focus on mobile gaming.
12.) Because Obsidian is now owned by Microsoft, they will no longer be allowed to take development jobs from other publishers (i.e. no more Fallout: NV 2 from Bethesda)
13.) Stake, shareholders and profits will be the priority. Not quality games and certainly not the gamers.
14.) The titles that make the most money will be prioritized, not the titles that fans ask for.
15.) Eventually, Faergus and the geniuses at Obsidian will leave the company because their creative vision will be discarded to accelerate product development. Anybody who doesn't agree with constant revenue streams and milking the fanbase will be let go of.
16.) Obsidian will be developing games that are not its specialization (i.e. not story-driven).
17.) Pillars of Eternity 3 will be released. It will have much less depth, scope, quality, and length than Pillars of Eternity 2, which will be remember by fans as the greatest Pillars of Eternity game, just like Dragon Age Origins was for the Dragon Age series. 18.) Obsidian becomes like Bioware. 19.) Obsidian will either separate from Microsoft or go the way of Ensemble, Fasa Studios and Lionhead.