Jump to content


  • Content Count

  • Joined

  • Last visited

Posts posted by AttonRand

  1. So, just a couple minutes into Beast of Winter and it looks like you can keep modal abilities active even when weapon u're holding is not the weapon that can use that modal ability. Here i have the option to Rapid Shot (pistol modal ability) while having rapier and dagger. Aloth can use his scepter abilities even if he swithces to arbalest. 
    BTW Eccea Arcane Blaster is still broken and doubles the amount of projectiles (which is the only reason i was able to kill that annoying new dragon in this comp).

  2. -GWSKpkLx78.jpgAs you can see on screenshot party is affected by 2 paladin auras with only 1 paladin in the group, when i remove hired paladin his Exalted Endurance stays active on protagonist (also stays active on Pallegina that wasnt part of the party the moment 1st screenshot was taken, but she was affected by Exalted Endurance of the same mercenary previously). Note that aura dissappeared from companions (but not Watcher) and stayed on Pallegina. If i remove Pallegina then Watcher, Aloth and Eder (but not Tekehu) will still have Exalted Focus active. Save link below. 
    Edit : Also Watcher has Grave Calling effect in UI and in character sheet active effects list even with the sabre being in the stash (not even inventory) just like Eccea's arcane blaster that stays active and doubles any projectiles affected character launches.

  3. NCs_HXxP0zw.jpgAs you can see on the screenshot taken prior to combat Xoti's Dismissal targets every undead in AoE except for Fampyr (same thing happened minutes ago during first encounter with local inhabitants, pointing out that this Fampyr named Zulka is not some kind of boss that should not be affected by spell, diary says that Fampyrs are lvl 8 creatures therefore lvl 18 Xoti should pop em in industrial scales with that spell). Even if we assume that upscaled Fampyrs are equal or higher lvl than Xoti they still have to take true damage on cast.
    ^^ Save link
    However on this next screenshot in combat log there is no entry for DIsmissal hittin (or missing => no entry of spell targeting that Fampyr) Zulka
    In russian Zulkas name will look like Зулка written in blood red, as you can see there is no entry of Xoti performing anything  against her.G3mwbpQ6mIY.jpg

  4. From time to time Amira's wing stops working. The attack animation goes on without problem, "projectile" launches but it never reaches the enemy. In combat log there is no entry for those attacks at all, as if Aloth did nothing that whole time (unless he casts spell, then corresponding entry appears in log). Bug occurs randomly, after some period of time (or after some action performed) it fixes itself. It appears that it fixes after you board your ship and land somewhere (but simply leaving and re-entering location won't help, neither will switching location, because on screenshot you can see that bug is  still there despite it first (not the very first time, it happened to me on 2 walkthroughs, this being the second) showed up on the upper level of the location Poko Kohara) 

    Also on second screenshot in combat log you may see my rogue hitting Desert Imp twice with 1 attack using Scordeo's Reward, and damage dealt differs between those 2 hits. The second issue occured  after i switched weapon (not set of weapon but replaced 1 pistol with another) from Eccea's Arcane pistol to Scordeo's reward.

  5. During 2 of my latest walkthrough i've noticed that there are moments when FPS drops from the cliff in combat. Luckily the reason was easy to spot : for some reason every now and then Serafen's shots cause FPS drops. I've encountered this bug in The Hanging Sepulchers, and just a minute ago i got that bug again. The moment Serafen pulls the trigger (doesn't matter what weapon he has arquebus/pistols/blunderbuss) and the hammer hits the primer (or whatever that  part is called on that flintlock firearms) and the sparks show up the fps drops (simultaniosly with the sparks appearance) and stays low for uncertain amount of time. Switching weapons back and forth didn't help (perhaps because i switched from firearm to firearm). Yet this bug does not appear EVERY time Serafen fires.
    Save file link 

  6. In Sealed Fate quest after you aquire Degnos' bag and read the letter within you must return to him at Queen's Berth. If you head there from any part of town using town map you will trigger encounter with Talfor. I didn't like the idea of him following me, but i didn't want to spoil my reputation with Principi so i headed to Undercroft (going there from Periki's Overlook does not trigger the encounter). In the Undercroft i took a boat to Queen's Berth, skipping the encounter and gave the bag to Degnos with no problem. But after i sailed for a bounty quest and came back to Nekitaka (Sealed Fate quest complete already) on my way from Berth to Sacred Steps i triggered the encounter with Talfor, so i picked the peaceful option and went back to Berth with him. This reset Degnos to the point where he asks to listen to him and not give him away to Avetta. I was able to "give" (Degnos' bag removed (0) ) him his bag, collecting his 37 copper for a second time.

  7. BTW i double checked another POE1 quest in same savefile and it says that Pallegina disobeyed her orders and changed trading terms with Glanfathans. But in POE2 even though she mentions her exile, her breastplate description claims that she followed her  orders and Dyrwood, empowered by souls started a war against Vailian Republics (or at least it says so in russian version of the game).

  8. After importing my favourite character from POE1 i've managed to find Sky Dragon Wurm in Oathbinder Sanctum during Lost Dues in Good Faith , that only appears in game if i spared the Sky Dragon in Hylea Temple. But i commited a small dragon genocide on my run, launched POE1 and loaded the save file and checked diary to refresh my memory -- diary says that i've killed both dragon and wurm.

  9. So i had my 3rd run on PotD+ Expert mode+ToI and i boarded the weakest Principi ship to get their flag for  Fort Deadlight infiltration. Xoti, Ydwin and Pallegina got knocked out (while not being in the party). Since then i went on 2 bounty hunting quests (Nomu and Drake). While having Eder, Aloth, Maia and Serafen in my party i noticed that some of the enemy NPC attack something else. From out of nowhere Pallegina and Konstanten appeared and started dealing damage to enemies, even though i could  not control them. Things went south on my Nomu fight. Why? Because Ydwin and Xoti showed up on the map much closer to Nomu than my party. Aaaand they both got killed. Like knock down = death (similar to how Eder can die on the first fight with Benweth pirates). 

  10. Unlike pic  in the tutorial section Reputation tab does not show relationship between Watcher and companions, clicking on their portraits just switches the tab to show the quirks of the selected companion and his relationships with other party members. Or am i doing something wrong?
    Note how on this other screenshot (one with english text and protagonist named "Lilith") companions in the upper left corner of the window are highlighted, while on my screenshot they are darker, as if they aren't available.
    Savefile link 

  11. I have a romance (LOL, if 2-3 lines of text can be called romance) with Maia, and completed every companion quest except Tekehu, explored all of the Archipelago and finished most of the quests, i sure as hell have some relationship with Serafen, Eder, Xoti, Aloth, Maia, Pallegina, but (as you can see on the screenshot) i dont  have that circle part filled with companions (plus they are darker on the top of the tab), i'll add save file for you (or dev, if any of them sees this post) to check it out.
    UPD: save file is "too big to upload" so im attaching the googledrive link for it

  12. Unlike pic in the tutorial section Reputation tab does not show relationship between Watcher and companions, clicking on their portraits just switches the tab to show the quirks of the selected companion and his relationships with other party members. Or am i doing something wrong?
    Note how on this other screenshot companions in the upper left corner of the window are highlighted, while on my screenshot they are darker, as if they aren't available.pillars-of-eternity-2-deadfire_6022004.j


  13. So at some point of using dual pistols my character forgot how to reload. Since then it doesnt matter what kind of long range weapon he has in his primary(!) hand he constantly reloads it but never shoots (animation starts over without any shots).
    Any kind of reloading long range weapon (pistol, blunderbuss, arquebus, crossbow or arbalests) is affected by that bug. Bows of any kind work fine.
    If a pistol equiped in pair with some melee weapon (melee in main hand, pistol in off-hand) it works fine.
    Equip/unequip, save/load, game restart didn't help. Character cannot use any weapon attack abilities (blinding strike, crippling strike etc.) but he CAN use pistol unique skills (i.e storm rune shot on currently equiped pistol), however after firing he enteres the same endless cycle of reloading, over and over and over again. Out of combat character will try to reload once he stops moving.

    • Like 1
  14. I talked to Aloth right after lighting the beacon on Asongo, went to Oki o Koiki island, talked my way into the village, talked to the queen (by that time i've already wiped out Crookspur slavers...looong time ago, AND released Oki o Koiki enslaved warriors from dungeon of Crookspur), i asked queen about engwithans and she got angry when i mentioned em, then she asked smth about Crookspur, told her i cleaned the place but Rautai will be there shortly to occupy the place since her warriors didn't. She dismissed me and wont talk to me again, she doesn't sleep, her companions (don't remember their names) won't move, won't talk and won't do anything at all. I didn't read her soul cuz that wasn't available. Nothing happens now...

  15. I've already contacted Cdiaz and he gave me some tips (Shift+T command) and even helped me with my save, but the problem isn't solved just yet because i can't load the save he fixed due to "DLC missing", still, heres the savegame with bug, and the save that Cdiaz fixed.
    https://drive.google.com/open?id=1Mv-Qn2RJEgLBVyo-DGpIBHzlI04W79iA (my bugged
    https://drive.google.com/open?id=1mRfUF7apicVu7-2jL22wJpKsi0gm7spU (my save fixed by Cdiaz)

  • Create New...