Jon,
I just picked up the PC version last night. I loaded it with anticipattion and set forth to playing my new Jedi. As I read the history and storylines, I found myself kind of disappointed. In KotOR 1, Revan did NOT go to the Dark Side. He slayed his former pupil and saved the Republic and the galaxy. Now, I am supposed to believe that this did not actually happen? For me, this is NOT KotOR 2, but rather KotOR: A Totally Different Story and Timeline.
I have so many questions in game that are not options for information and history, I am getting frustrated trying to follow what little they do give me. I am "the last Jedi", yet here is this old woman with whom I have a "force connection" and seems pretty much a Jedi to me. That makes two, right off the bat. I am NOT the last Jedi. *POOF* There goes my suspension of disbelief.
I have only made it to Telos, and am seeing a pattern developing. I may be assuming way beyond my knowledge, but I get the feeling this game go thusly:
1) Arrive at new planet.
2) Be held/imprisoned for some reason.
3) Lose the Ebon Hawk.
4) Find and/or repair Ebon Hawk.
5) On to the next stop.
6) Repeat.
Granted, I have only been to 2 stops thus far, but the similarities are enormously similar.
HK. What a disappointment. He "looked" like old HK, but definitely not him. The voice was similar, but not quite the same. The attitude seemd "fake". Something got lost in the transfer to Obsidian.
I bought the game to play a Jedi. How did I start? As a droid. yay... I think I am 6th or 7th level already and still no lightsaber on the horizon. Will I go through half the game saberless?
On the positive side, the User Interface is much improved! I did have a couple of "medpak" mishaps (like healing an already fully healed character), but overall, I like the UI. I like the added powers, though I have not tried any of them out, yet. From the little experience I have had, I like how the "workbench/labbench" system works. It makes so much sense to be able to "undo" something you do not need and scavenge their components to make other, more useful items.
Comparisons:
KotoOR 1 I knew who I was (yet proved to be wrong later on), a Scout working for the Republic. I had a missions: Get off of the planet I was on; Rescue Bastilla. While doing this, I find I am a Jedi. Next mission is to go to Dantooine and become a Jedi. Then came the Star Maps. There was rhyme AND reason for my journeys.
KotOR 2 I have no clue who I am, I am a Jedi with no powers, I have no missions except to run away from Sith, and I just do not feel my character has any direction whatsoever. My "guide" here seems to be more frustrating than a help. She has such an attitude it is tough to be "good" with her. I had a "force link" with Bastilla. Now I have one with this unknown person? Been there, done that, got the t-shirt. Bastilla's storyline was awesome. I do not see this storyline with Keira(?) going the same route. I could be totally off, as these are my very first impressions.
Overall, I am disappointed, though not outraged. KotOR 2 just fell far short of my own personal expectations. I figured as much as KotOR 1 was the best game I had played to date. This is just first impressions, remember. I have much more to play.