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Tz-Auber

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  1. Hello all! Just wanted to say that KotoR was a great game! However it did seem to be a bit limited due to XBox development. One big obvious part which came at a cost of immersion were the multiple compact zones. So the loading screen came a bit too often for my tastes. This was a result of the XBox only handling small sized areas at any given time. Relatively steep system requirements also seem to be a result of simultaneous development and seems unnecessary to me from a PC standpoint. Also if development is kept separate, there might be slightly more hope for a Mac OS X (has vast potential and is widely misunderstood) or Linux port. However, development time is probably helped somewhat as they don't have to create two different bodies of code for the same amount of content. So what does everyone else think? Would you suggest to keep simultaneous platform development for a particular reason? Or would you like to see a grand PC version as it was meant to be! (No... I'm not PC biased at all! ) Stated more objectively, would you suggest to keep development separate for a particular reason? Cheers all!
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