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lordrevan1180

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About lordrevan1180

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  1. Agreed. Other than that, The Sith Lords was a pretty sweet game. I love that Battle Meditation was one of the powers you could have. Very few Jedi knew the art of Battle Meditation. The only Jedi I know of who knew that power were Bastila & Nomi Sunrider. Getting to choose a species other than human would've been great, too. I could just imagine being a Force-sensetive Wookie, Duros, Rodian or even Ithorian.
  2. That would definitely work. It would make the combat even better than in the previous games. And, of course, it'd have to be a universal power rather than just light side or dark. "Move Object" and a power to counter it would be fantastic.
  3. "Move Object" should be added to the Force powers you can choose in KOTOR III. What's Star Wars without getting to use the Force to pick up objects & throw them at your enemies?
  4. Those are all cool ideas. The one thing I want to find out on KOTOR III is the big mystery from KOTORII-the fate of Revan. I also want to find out if Revan found whatever it was he/she went to fight after the Jedi Civil War ended.
  5. One thing I found strange on KOTOR II was the ritual those Dark Jedi were performing in Freedon Nadd's tomb. How did they expect to resserect Nadd? Freedon Nadd's spirit was obliterated by Exar Kun.
  6. Obsidian didn't change the name of the war that took place in KOTOR I. The Sith War occurred long before Revan & Malak's time. The Jedi Civil War was named such because most of the galaxy couldn't distinguish the difference between the Jedi & the Sith. To them, the Jedi & the Sith were the same thing. Unfortunately, people who knew the difference between Jedi & Sith were quite rare. Obsidian, like Bio-Ware, simply set the story many years after the time of Exar Kun & Ulic Qel-Droma.
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