I know that the chances of this happening are slim to none but... one can dream right ???
What if we could open villains, henchman, monsters, locations and barriers on treasure chests ??? Perhaps different treasure chests. Then we could create a "fortress", a specific scenario of our own, for other players try to "break" (aka... win the scenario). Prizes would go to the people that broke more fortress and for people that killed more invasors. How cool would that be ???