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Ivanstone

Initiates
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Everything posted by Ivanstone

  1. I've defeated this on Legendary with the following group: Kyra, Harsk, Valeros, Merisel, Lem, Ezren. This is a sub-optimal group for this scenario. There are lots of bugs and some things don't work. There are a lot of things you can do though: Blessings of Cayden Cailean (lots; Unity is best if you can get them) Blessing of Sarenrae (Kyra only, good for closing locations) Greater Aid spells (Kyra, Harsk) Ring of Serene Contortions (x4) Greater Sage's Journal (x3) Belt of Physical Might (x1) Lots of search cards Lem (is a boss) Valeros (Guardian w/Shield Another, very helpful cuz shaves off a lot of damage from movement) I kept everyone grouped together. If possible I tried to have only Valeros, Harsk or Merisel do henchmen fights. All of them need help regardless but each has their advantages. It did take a lot of tries (some due to bugs) and a significant amount of deck retooling. I've since rebuilt these decks so I might be missing a few things. Its unlikely I'll do it again because it is obnoxious. Every other scenario is significantly easier on Legendary.
  2. I've had two errors when using two cards against The Muscle. 1 - Blessing of Achaekek. This blessing lets you add 2 dice to ANY check to defeat a Villain or Henchman. The check to defeat The Muscle is a non-combat Strength check but only one dice was added. 2 - Song of Hawkmoon. Discard this card to decrease the difficulty of ANY check against a card with the Human trait by 4. I used this to try to reduce the difficulty of the check by 4 by a different character and no reduction was applied. I did not check to see if the caster could substitute his/her Arcane or Divine skill (+d8) instead of the Strength check.
  3. I had a few different bugs completing this scenario. I was playing a six player game with Kyra, Merisiel, Valeros, Harsk, Lem and Ezren. 1 - After closing the General Store, I was able to roll for the reward items to be set aside. After the roll however the background screen of the general store turned black and I was not given or shown the 1 item that is automatically acquired. The game wasn't frozen since I could hit certain buttons on the screen like my character sheet and deck contents. I was not able to end my turn at all. Lem was the character affected at this location and he was alone. 2 - I was able to forfeit my game. At the point I had acquired 8 allies and the Black Magga ate 32 or 35 cards. I was awarded victory in the scenario even though I forfeited. I was awarded 100 gold and was able to modify my party's decks afterwards. I don't recall receiving the bonus allies although they were just common allies and I wasn't concerned with keeping any of them. 3 - Even though I had completed the scenario, I am not able to continue on to the next scenario or attempt it on Heroic.
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