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puglas

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Everything posted by puglas

  1. Thanks for the explanation of the intent of the feature! I will try to see if I can reproduce the bug tonight.
  2. I ran across a very odd interaction last night playing Adventure 2, Scenario 3 - Foul Misgivings. Characters in Party: Valeros, Kyra, and Seoni Characters at this Location: Kyra and Seoni Card Encountered: Villain -- Skinsaw Man Mode: Story Mode Location: Hard to Remember, I believe it was the "Cave" location that causes a monster to be placed at an open location when encountering a monster State of other Locations: All Closed During Kyra's turn, I explored and encountered the Skinsaw Man Villain. This card requires two checks to defeat "14 Combat then 16 combat". Kyra reveals a "Bastard Sword + 1" and the appropriate die are added to the check. I do NOT initiate the check. At this point, I notice a strange icon at the top of the screen. It looks like the "Give Card" icon, but it is located in the vertical top horizontal center of the screen. I tap this icon and a dialog box appears titled "CHECK" that displays a picture of Seoni. This dialog is similar to the type of dialog shown when encountering a "horde" of creature, but did not have the right arrow inside the dialog, only a picture of Seoni. Since I didn't (and still don't) know what this was going to do, I taped the "Cancel X" button of the left vertical center of the screen to cancel this "CHECK" dialog. At this point the "Bastard Sword + 1" has been returned to my hand, BUT the D10 added by the reveal of the card is still on the table. For the second time, I revealed the "Bastard Sword + 1" and a second D10 was added to the check. I didn't attempt to do this again, but it seemed possible that I might be able to repeat this bug to continue to add an arbitrary number of die to the check. I have not attempted to look for this odd icon on any other encounters. Perhaps it appears whenever two characters encounter a monster/villian? I'm not sure and haven't had time to look into what prompts this weird icon to appear. I am writing this all without the game in front of me from memory one day later, so please forgive if I've forgotten a detail.
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