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adaptingfate

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Everything posted by adaptingfate

  1. Just played 2-3 (I think, the one with Skinsaw Man as villain) on legendary with Kyra, Merisiel and Seelah and ran into a couple bugs. This group just beat adventures B, 1 and 2 yesterday, clearing every scenario. Today, Seelah had reset to her default cards and no power/skills. Also, there was no movement path to the Warrens on this scenario, so despite closing the other 4 locations, I could not move any character (from any location) to the Warrens. Had to just time out the blessings deck.
  2. Anyone figure out how to use cards you bought yet? I bought 5 total chests and got many cards, but only two cards show up in the card list, and I can't figure out how to add them to my deck? Is this feature just not fully built, yet?
  3. Couple of dialog errors on B-1 adventure, the character greets Father Zantus, but refers to him as Father Desna. on 1-2, Ameiko says or should i refer to you at the hero of Sandpoints. She pluralizes the wrong word. =)
  4. Game seems to always allow you hand two cards over. Might be intended.
  5. There's a pinkish card and hand icon just above the "Combat" header for the check. Click that and it will let you switch characters for one of the checks!
  6. Scenario: Crow Bait "If you discard damage from a combat check, bury 1 of those cards" I received combat damage from a falling bell barrier, but it was not from a combat CHECK" It forced me to bury 1 card. It also game me the option to bury one from my hand, instead of one of the discarded cards.
  7. PLS! The increase in functionality in having a d4 you can read far outweighs the authenticity IMO.
  8. Android 6.0.1 (Nexus 5) I've played a ton both on my phone and on an android emulator on my PC. The accounts don't sync, they seem to only use the local save. Here are some quirks I've ran into: Goblin Fortress is not adding 1d4 weapons after closing. Sound is weird when casting from my phone to smart TV. It's laggy and 'drags' the sound effects. (this could be an issue with any of the other components, but audio seems to work normally with other apps in this setting). I wasn't paying close enough attention, but during one of the harder difficulty playthroughs, it was supposed to burn a card from the blessings deck if I failed a check on a boon. I'm fairly certain I watched it burn through about 4 blessings while I was reading the text on the boon I was encountering. Here are some general things I think should be worked out for clarity's sake: I have lost a few battles because I'm looking at the check difficulty on the card instead of the check above the dice. Maybe have the card difficulty also change (and grow in size?!) when something is tougher. The skeleton for instance, would show as an 8 normally on the card graphic, but when you used a dagger to fight it, the 8 would change to an 11 and grow in size, or maybe pulse? When being forced to discard the Dogslicer +1 because of a rolled, it took me a few times to figure out what was happening (of course I didn't read the card, because it was just a +1 version of the same card I had been using, i thought.). Maybe some pause here, where it highlights the text on the card that shows you what happened would help? I am an experienced PACG player and I was confused, so I'm guessing new players would have no idea what happened. At Sandpoint Cathedral, the location ability lets you pull a blessing from discard to your hand when defeating a monster. It also requires you to banish a blessing to close the location. However, when you defeat a henchmen here, it doesn't allow you to pull that blessing before asking you close the location. In the card game, when the same thing triggers two events (defeating the monster henchmen) you get to choose which order you do them. I believe this would allow you to pull the blessing before choosing to close the location and banish the blessing you just recovered. This might be intended design, but I believe it to be the opposite of the original intent. I purchased a chest and got 4 allies, but I couldn't figure out how to add them to a deck. All in all, this game plays fantastically and I love the job you guys have done!!!
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