Jump to content

sendart

Members
  • Posts

    5
  • Joined

  • Last visited

Everything posted by sendart

  1. So how are you posting from bizarro world? Cause you didn't prove a single thing about monks and you really like spewing nonsense about winning arguments that you have clearly lost.
  2. I think they are simply unable to wrap their heads around the idea that other classes have abilities/talents that lead to them doing comparable if not more damage than a rogue's. Much like the person who did not believe that spirit shift druids had better single target dps than rogues, except I think that person changed their mind when presented with the math.
  3. Most of those builds are focused on defense and having a caster always prepared to cast. A lot of the builds in this forum are focused on solo play and/or interesting item/spell combinations so the traditional ranged caster builds, while powerful, don't have as many topics dedicated to them.
  4. Thanks for the responses, only listed three builds just to try to narrow things down since so many builds here seem like the could be fun. Druid sounds like it would be my best bet at actually finishing the game with its versatility. I think the main reason I didn't just make a druid is that I wasn't sure if I wanted to use Hiravias or Pallegina, but with Pallegina being in the next game I'm more inclined to use her.
  5. Want to finally finish this game but having trouble choosing a build for the player character, hoping you guys might be able to help. I'm torn between Stormcaller Cipher, Tidefall Priest, and Spirit shift druid since all are cool concepts and require similar attribute spreads. Will be playing on hard with a party of Eder, Aloth, Durance, Kana, and either Hiravias or Pallegina. Wondering what class/build those with more mid/late game experience think would be the most fun, while still working well with the planned party.
×
×
  • Create New...