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Unkn0wn_S0ld13r

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Everything posted by Unkn0wn_S0ld13r

  1. For what Dingeon Siege III is, a sequel to one of the most influential games I ever played, I have to say that it left me more than a little disappointed. Overall, the game is very much worth playing. Combat is challenging, character interactions are engaging.. But much of it felt lazily constructed. The camera angles and combat was more reminiscent of Bladur's Gate than the gsme's actual predecessors. While it did tie into the lore of previous games, that relationship was barely passable. For those who have not played the original game and its expansion, which really came into its own through the multiplayer, this game doesn't have the same meaning. If Obsidian could capture the same feel as those original games, with the technology we have at our disposal today, we would have the potential for a World of Warcraft equivalent in terms of popularity. The main issues I found with this game were, to start, the save feature. I have never before, in any previous game, been so happy to see a save point ahead. This is far from a positive thing. the secondary concern was camera angle. When playing with friends on this game, I often find myself having to take breaks to rest my eyes or nurse a rapidly-developing headache. The items seem sloppy and lazily designed. There is so little variety, most of the gear has virtually no difference in appearance when equipped. Despite the negative aspects of this game, and all the b*tching I'll do even while playing it, this game is worth the time to finish. I'm hoping against hope that a re-release of Legends of Aranna is coming. I racked-up more playing time on that game than anything else this far. The nodding potential was one of its biggest attractions for me, and actually led to my interests in game design and coding as a major subject.
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