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Luridel

Initiates
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Posts posted by Luridel

  1. So at some point, Tekehu spiritshifted into a shark and post-combat he just... kept the druid shark teeth in his weapon slot. I'm not exactly sure when or what the conditions of this combat were, as it took me a bit to notice, but the shark teeth can now be moved around like any one-handed weapon, even given to other characters... and seem to have also replaced his previous (unique) rod he was using, which I don't seem to be able to get back.

     

    Having unequipped the shark teeth and given him a new rod, I haven't yet been able to reproduce the bug - it doesn't happen every time. I'll keep an eye out and see if I can figure out what triggers this.

  2. I am absolutely stunned by how much work has been done on the wiki already. I've been chipping away at pet locations; just started a new playthrough and I think I might make that my new pet project (pun notwithstanding).

     

     

    My approach is the opposite: Show the weapon's damage after bonuses apply, since each weapon type has an intrinsic base damage that's modified by the bonuses/enchantments. That's the practice for every unique item, especially since my intention is to allow for casually glancing at the infobox and figuring out what the damage is, without having to calculate them by enchantments.

     

    So - is there a way to figure this out at a glance without having a character in your party who has exactly 10 might?

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