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Tanis

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Posts posted by Tanis

  1. Unfortunately I have guests staying for a couple of weeks, which is great because they are mates, but also means I probably shouldn’t retreat to the study to fight dragons as a wizard... Might be able to sneak a couple hours in late in the night, but I’m too old these days and need my sleep. Delayed start is probably unavoidable. Will be avoiding the forum and might benefit from some early patches. Also concerned about how to line up the DLCs with my play through.

  2. Hi there,

    My question has probably been answered elsewhere, but I've been searching and I couldn't find the info...

    I understand the scavenger's hunt is linked to the Steam account, so the Steam version of the game... Does that mean GOG users will never be able to benefit from these contents?

    Obsidian has mentioned they are working on a solution for GOG users, but haven’t yet revealed what that will be. Several of us are in the same boat. I have faith they will sort something out.

     

    Outdrawn!

  3. The encounters when defending your keep could really be improved. As Mocker22 said, how did the monsters manage to get past the keep's outer defences? Why did I even bother building the walls? Some of the more fun 'keep defence' scenarios I've played included Skyrim where the attackers came in waves and needed to destroy various inanimate objects such as wooden barriers in an attempt to breach the keep's fortifications. Granted, PoE is quite a different game to Skyrim, but the general principle of how the attack is carried out could be considered. I like having hirelings present to help in the defence, it would be nice to see them slowly develop as well.

  4. I do find calculating a weapon's usefulness difficult. Knowing the numbers in previous Ad&d titles added a sense of achievement when I was able to see and understand the benefits of my weapon choices. With PoE I feel a bit like I am stumbling around in the dark. Currently I am just putting that down to the fact that I am learning a new system and I hope that in time it will become as familiar to me as Ad&d is. Time will tell.

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