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jeffstokes72

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  1. This 'sounds' like a DPC issue. Something like http://blogs.technet.com/b/jeff_stokes/archive/2011/02/19/dpc-triangle.aspx might help you find the issue. - MSFT employee, thoughts his own, blah blah.
  2. What you could to is configure the host for a CTRL+SCRL_LCK+SCRL_LCK to generate a memory dump when it crashes. Then debug it. A !analyze -v using Windbg might be good enough, or even try whocrashed (bing it!) - I'm a Microsoft employee, not available in all areas, thoughts my own, etc.
  3. Oh yeah, and this http://www.modthesims.info/wiki.php?title=Sims_3:Large_Address_Aware has a list of apps that can modify the hex for LARGE_ADDRESS_AWARE for you. I forgot to put on my previous post my disclaimer, apologies. "I am a Microsoft employee. All opinions my own." http://www.windowsperf.com is my blog if anyone wants to check it out, I specialized in boot tracing (slow boot slow logon) for a few years...
  4. So, UserVA is good for not exhausting kernel. /3GB is actually really bad for servers that have lots of inbound connections that use TCP, as one example. http://blogs.technet.com/b/jeff_stokes/archive/2008/08/28/pte-depletion-handle-leaks-and-you.aspx I wrote that a while back to talk about some of the balancing act of /3GB and USERVA. Clint Huffman, a buddy of mine, wrote this as well, but it was on a system with 16GB of RAM so might not fully fit. But it might help understand. One trick I did to my daughters SIMS3 binary was to change the header so it could use more RAM. This likely isn't necessary here, but it is a cool stunt if you run into the need. This is a good forum post on RAM too http://forums.anandtech.com/showthread.php?t=1900898 Anyway back to the SIMS 3 story. http://simswiki.info/wiki.php?title=Game_Help:Insufficient_Memory_Crashes Check that out. Specifically the part on XP. ANd this too http://www.nexusmods.com/oblivion/mods/23254/? "The tool will add the "LARGE_ADDRESS_AWARE" header for you to your executable." So basically, in 32 Bit land, you can hack a binary (after you /3GB your boot.ini and userva=XXXX to balance it out) to make it LARGE_ADDRESS_AWARE (its just a bit set at compile and is easily flipped with a hex editor) and then the binary will be "3GB enabled" and use more RAM

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