savior99
-
Posts
46 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Posts posted by savior99
-
-
Can you please add this fix, as "Schin" developer communicated it would be done? (Party members switching position all the time)
https://forums.obsidian.net/topic/104908-party-members-switching-positions-all-the-time/
Many thanks
- 1
-
-
I always have to put manually my tank and fighter in the first two places, they keep being switched in the last positions. It is really annoying, how do i fix this please?
thanks
-
since last patch, especially after fights, sometimes some numbers (like the ones that show the damage dealt) remain on screen. Only way to remove them is to quit ansd reload. Anyone solved this in a better way?
thanks
-
Maybe a stupid question, but do you pay wages only to the crew members aboard, or to all the members of the roster (also the known sailors) ?
it seems to me the wages i pay are getting higher and higher...how do i see the wage of each crew member apart from when i initially hire them?
thanks
-
many thanks, i was missing the HOLD command. I will experiment with some of this. I have 4 or 5 bounties to hunt for..
I presume shooting at the sails is just a waste then, unless you want to escape and they are faster than you
- 1
-
0 - If a character is unconscious at the end of a battle, does he/she still get the experience?
These all related to ships/naval battles:
1- Is it worth investing in bigger ships (very expensive)? I would rather upgrade some of my weapons to "superb" (30.000). And i noticed you can still "ram" on bigger ships and solve the matter on board with a standard fight.
2- If you sink the enemy ship, you don't get any loot?
3 - what are your basic strategies, you shoot cannon (to sails, hull or crew?) then you close in and fight on board?
4 - how come i always miss with my cannon shots (expert or seasoned cannoneers) while enemies always hit me?
Thank you!
-
ok, i just realized i took many spells that he already had on grimoire. Time to respec i guess
-
I only find this one:
https://sfx.thelazy.net/games/preset/9275/
Which looks, according to me at least, worse than the vanilla...
Did anyone install it and play with it without using any preset maybe?
-
ok thanks so it is just a redundant information that made me unsure...
-
thanks, clear now. My fault, i didn't even check grimoire, i thought it only contained the spells i chose on level up (like in the first game if i recall well)
-
but how are they chosen ? i didn't chose them, they seem random...
and what if i chose at level up the same spell that would have been granted as bonus spell?
-
It's not entirely easy to answer this without knowing what [multi]class you're playing. But yeah, for druids/wizards/priests, the numbers under each level on the actionbar represents how many casts you have left of each level, and it's per encounter. The numbers will also be colored to match the class; blue for priests, green for druids, don't know the wizard color.
If you view your selection of a given level for a class like cipher or chanter, there will be a number under each ability representing focus or phrase cost. Ciphers and chanters can use their abilities as many times as they can get focus/phrases to power them.
If you take some screenshots and circle the numbers that confuse you I'm certain we can explain them in no time.
thanks man, i am not multiclassing, I am referring to Priest and Wizard. I have kinda understood how other classes work.
Here the image, i have circled in red the numbers i do not understand:
https://drive.google.com/open?id=172DuKDUBocY6uBKGX6ytOQI5f2SnAkRl
one is under the (feature?) icon, other are the ones under the spells directly
-
Hi, i just noticed that Aloth got two bonus spells at my level up, besides the 2 spells i chose. How does it work exactly? and how are those 2 bonus spells chosen?
thanks
-
can someone please explain me how numbers under spells work?
there are two numers. one under each level, i presume that is the spell casts available for that level, correct? and it is per combat?
Then if i mouse over the actual spells, there is another number. not very clear to me...
thanks
-
thanks a lot for the detailed explanation man!!
-
thanks i think i found it here: https://pillarsofeternity.gamepedia.com/Console_command
it should be this:
OpenCharacterCreation
Allows recreation of the Player character. Note that all worn items and player inventory will be lost.
I just don't understand if my character will keep the same experience and i will be able to level it to level 7 again..
There's also this one, but it might be more complicated:
setclasslevel
Allows you to set the level of class for a character. Also allows for enabling a class on a character. Setting true or false at the end of the command determines if it replaces all other classes or not. [Name] [Class] [Level] [True/False]
With this i think i should first downlevel my main class, and then add a level for the second class, but i am not sure what will happen with the abilities i took, after i remove one or two levels. Will the game remove my last selected abiliites or what ?
Thanks again
-
As per subject, maybe through a respec/console command? I am now level 7, single class.
many thanks
-
-
Does it also apply to wands, rods and bows ?
Thanks
-
Noob question:
Are save games fully compatible if i install the game on 2 different PCs ? And what if they have different version of the game ? (Steam and GoG ) ?
Or if for example I have to reinstall the operating system ?
It's still enough to copy the content of the saved games folder?
Many thanks
-
thank you
i hate random loot by the way.
-
As per subject, I can enchant items, but if i want to create something from scratch (especially weapons and armors), I only see potions there.
Is this by design or am I missing something?
Not that I am terribly sorry about this, on the contrary, I like looting and/or finding good items in shops, it is more rewarding. Not like in Dragon Age inquisition where loot was useless. Once you got tier 3 recipes/materials, even killing dragons would not give better items than the ones you could craft yourself, that's why i quit playing it and did not even finish it.
Related to this, is loot fixed, random or mixed ?
Thank you
-
Thanks for pointing that out. So you mean that it should have solved also the shaking and the flooding in ondra's issues, even if they are not clearly mentioned ?
If so, I guess something went wrong during the update and I wil try to reinstall, hopefully fixing it.
Beta Patch Notes for Version 2.0.1
in Patch Beta Bugs and Support
Posted · Edited by savior99
Thanks man, appreciated