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Mr.Solaire

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  1. I'm going to bump this because it seems to have been forgotten, its and extremely game breaking bug.
  2. I can 100% reproduce this bug in my current save which I think is to do with the sickened status effect from a gul's attack. In my specific save, my party is around the dial with 3 remaining gul creatures. 1. I attack them with no spells, just plain regular attacks, win the fight obviously. 2. Let one of more of you party members get either sickened or poisoned status effect. Either one or more of my party members will see an increase in max HP if they got the status effect, you can see it in combat, sometimes it works fine in battle by reducing max HP, but other times you can see the max HP skyrocket. At one point I got my Eder to 570+ HP. I also noticed that my player created companion wasn't getting affected, more tests need to be done on that. If the developers want, I can send my save file, I just need to know where to look. Hope this help.

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