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AgentElrond

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Everything posted by AgentElrond

  1. These are good tips, and I did something similar with stealth 5 rogue...except I used the figurine (managed to farm barely 5000 gold) to get past the Caed Nua entrance hall. I haven't found a way to hit level 4 with any character, or reliably kill Maerwald, or win any early fights (Ranga's quest, wolves, spiders, etc.) with a rogue.
  2. I've never seen the famished spear spider in the tutorial NOT drop a leg, though I've seen the skuldr whelps or whatever in that area only sometimes leave an ear. I haven't killed the Black Meadow spear spider to know if it always drops a leg.
  3. There's a second spear spider early game. If I recall correctly it's on the south side of Black Meadow (side note, there's also a nice bow there if you stealth by the tents).
  4. I just found out the hard way that it's possible to trap yourself in Maerwald's room because of this. If you open the door and accidentally click it again, it closes after you run through as the cutscene is triggering. Inside the room, the door will be shut and you can't open it due to fog of war.
  5. XP has been rough for me, since even the one time I managed to get Maerwald dead, I didn't reach level 4. I also promptly got killed by two fire enemies who stayed in his room. I was hoping to find a way to get pacifist while also doing expert solo potd, since I figured the two would go well together. Unfortunately it sounds like a lot of fights may be necessary just to get XP in certain areas.
  6. Maerwald is a joke. I don't understand why people have a difficult time with him. What class/method did you use? The above poster mentioned a fair bit of luck, and someone trying a rogue mentioned that it seems very RNG-dependent to get monster help -- did you find a way that does not involve luck?
  7. I'm not certain but it looks like #3 may be the opposite side of the door I posted a screenshot of. If it can't be opened from either side then there's definitely something broken.
  8. If anyone from Obsidian is reading this, can you please confirm whether the horn figurine was indeed nerfed purely to target solo (POTD) players? As someone may have pointed out, it barely even affects group players since they can get an optimal stat 250 gold adventurer instead. That one change seems to almost single-handedly make solo triple crown impossible for most classes because you can't do Caed Nua without the figurine or a class that can tank 5+ spirit enemies simultaneously -- as far as I know. I mean, it's Obsidian's game so they can do whatever they want, but the motivation for that particular change is very odd to me.
  9. I just created an account to post that I seem to be having the same bug with a door after creating a new character post-Steam-hotfix in Raedric's hold: http://abload.de/img/doorigzch.png This is actually pretty bad since with a solo expert potd rogue, I don't think I can do the dungeon route yet and I wanted to sneak through this door. *edit* I apologize since I seem to be an idiot and this door isn't required. I was thinking of a different path. It's weird that you can't click on the door or even get a locked message, though.
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