Steam now has Paywall mods in Computer and Console Posted April 26, 2015 Paid mods, like DLCs, are not inherently evil, it's all about value. Is the mod offering you enough substance to justify its asking price? It's just like making any other purchase, does the content justify the price? They are evil. I bought a mod yesterday, Firelink Implements, for 0,92 Euros (scaled down the price to minimum). Tried it. It was an armor in a chest and a sword. The location of the item wasn't in description. The description didn't say that the armor hadn't the female version (he says he has now - but no screenshots whatsoever). The armor cannot be tempered and upgraded in-game (as all other armors can). Sure, he adds things... but this comes with *no warranty*. And after refunding, I have to wait "a few days" for my cash (still don't have it), and when it does, it is in Valve's Steam Vallet. So essentially *Valve doesn't lose it* like EVER I'm still forced to spend it on Steam so they practically keep it. Nice huh? With no additional investment from their side! No quality control! No responsibility! And mods will conflict with one another... oooh they will!