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Nortalud

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Everything posted by Nortalud

  1. Let me clarify: virtually every player could reasonably be expected to potentially encounter the events which trigger these bugs. Double-clicking an item, equipping a particular item, or loading a saved game are not unusual fringe events in a computer game. Developers shipping a game with major bugs and then working furiously to patch them shouldn't be the default expectation. Would it be better to have the game released in a year completely bug free? Or wait another 6 months? I get it, bugs suck, but it came out, what, a week ago? Bugs happen - the fact they are already working on a patch shows they care (or at least they arent going to just leave the bugs alone). 6 months? A year? The handful of major bugs I'm talking about are apparently being fixed with a patch in under a week. So, do I think it would have been better to delay the game a few weeks or a month to get these fixed? Yes, absolutely. If I thought otherwise, I probably would have bought into the beta.
  2. I've encountered zero bugs so far. I am glad to hear that, many other players (myself included) have not been so fortunate.
  3. There's your problem. You are getting yourself worked up over something you haven't even experienced. I didn't even know you could double-click on something to equip it. That never even crossed my mind. I'm sorry you aren't having as much fun as I am. You're presuming that the bugs I read about didn't also affect me. They did. Raedric's Keep CTD bug? Got it. Infinitely stacking companion stats? Got it. Faulty Drinking Horn necklace that breaks ciphers? Got it. Cursor cage option not working? Got it. Reading that many, many other people were also experiencing these issues and that many were identified within hours of the game's release just made them all the more disappointing.
  4. I understand frustration over bugs that negatively impact your gameplay, but how exactly does reading about a bug hurt you? Maybe I'm just lucky, but I'm in Act III and I haven't personally experienced any bugs that barred my progress in the game. Others have finished the game, so apparently I'm not completely alone. After reading your post I couldn't help but look back at the thread title, and then think about the backers, some of whom paid very large sums of money and then actually beta tested the game so that the rest of us could pay less and then enjoy the game with fewer bugs. If you had been a backer, and were here to complain about bugs you reported in the beta not being fixed before release, then I would sympathize more. Wait, what? When did I compare console and PC game bugs? Re-read the usernames my friend.
  5. Let me clarify: virtually every player could reasonably be expected to potentially encounter the events which trigger these bugs. Double-clicking an item, equipping a particular item, or loading a saved game are not unusual fringe events in a computer game. Developers shipping a game with major bugs and then working furiously to patch them shouldn't be the default expectation.
  6. Criticizing flaws in games for which I have paid hardly strikes me as trollish behavior. Or were you perhaps referring to your own comment?
  7. I think it is still important to support companies that are making RPG's. There are so few of them. We should be encouraging them to do better next time with promises of continued support. What have they done well and what could they do better? promises not to pay full price for the next game will not encourage them to make a next game. I don't think it's at all unreasonable to suggest that my disappointment in a company's current product might impact my willingness to pay for future products. Obsidian is a for-profit entity, so while I don't doubt that they're passionate as hell about making RPG's, my relationship with them is ultimately as a consumer of their goods.
  8. I usually try to avoid making gripe posts, but my level of frustration and irritation with PoE is growing at such a rate that I kind of just have to let it out this time. Despite being highly interested in a spiritual successor to the IE games of my halcyon youth, I didn't back the Kickstarter for PoE because I wasn't interested in playing a WIP/beta game. Instead, I bought the game a couple days after its official launch, but nevertheless, it feels like I'm playing a late beta version. When literally not a single day can go by without me reading about or encountering a new major bug, I think it's fair to say that the game has launched in an unacceptable state. Disappearing passive bonuses from double-clicking to equip armor, endlessly stacking attributes from loading a saved game, disappearing focus regeneration from equipping an item designed specifically for the only class in the game which uses focus... These are not bizarre, obscure bugs which only a small portion of the player base is likely to encounter, these are things which virtually every player is likely to encounter in the normal course of completing the game. I'm still enjoying much of what PoE has to offer, but you can rest assured that I won't be making the mistake of paying full price for an Obsidian-developed game any time in the near future.
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