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ikkyhirsch

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Posts posted by ikkyhirsch

  1.  

    Thanks Balthazar...

     

    In this party :

    Paladin PC (Tanker or offtanker)

    Eder (main tanker) Durance (priest)

    Aloth (mage)

    Cipher

    Druid

     

    were would you put the ranger? Change cipher or druid ?

     

    ikky, this is clearly a matter of personal taste, but for ME, I'd find your party build too heavy on spellcasters.  When (not if, but WHEN) your paladin PC or Eder aren't able to hold the line against the enemy, everyone else seems a bit on the squishy side, except perhaps for Durance, who can be a decent mid line off-tank if built and equipped right.  That said, I suppose that you could also build and equip GM (the cipher) or Hiravias (druid) to be strong enough to off-tank.

     

    Personally, I'd just feel uncomfortable with such an arcane heavy party.  Too much spellcasting micromanagement.  Not enough ability when it comes to physical combat.

     

    Just for comparison's sake, my own current party is:

     

    First Line:  Eder (fighter) and Pallegina (paladin)

     

    Second Line: Durance (priest) and Kana (Chanter)

     

    Third Line: Grieving Mother (cipher) and Alastyr (my Rogue PC)

     

    Durance and Kana are both capable as off-tanks.  And as a chanter, Kana requires little in the way of micromanagement.

     

     

    Thanks for answer Crucis....

     

    Yeah, you're right... I would equip Durance to be an off tanker in second line.. he will start with gun weapon and when required change to shield + weapon...

     

    But.. yeah, he would be alone in second line :/ A ranger don't fix this problem.  but the pet can tank 1 or maybe 2 (if it was a bear, right?)

     

    And about Rogue... how much squishy they are?

     

     

  2. Hi Guys,

    First, i'm sorry for my poor english, it isn't my main language and i'm trying to not use google translate;

    Second, i'm very noob;

     

     - Well... i can't decide how to build my paladin, don't know if i go to shield + weapon to make him a second tanker to fight side by side with Eder, or make him a off-tanker dps with 2handed or dual wielding (what is better?) ;

     

    - If i build a party with:

    Paladin PC (Tanker or offtanker)
    Eder (main tanker)

    Durance (priest)
    Aloth (mage)
    Cipher
    Druid

    I'll have a lack of dps ?  How should i build this druid so he can be a really good damage dealer ?

    Rangers can be a good damage dealer before get Stormcaller ?

     

    Who is the best DPS in the game ?

    Thanks for attention.

     

     

  3. So.. i'm thinking i'll go with:

     - Balanced warrior as my main char (shield + sword or something like that);
     - 2H fighter (DPS melee);
     - Tanker figher (probabblu Eder);
     - 1 Ranged Cipher for damage;
     - Druid for damage area / caster;
     - Mage for CC or Priest for supp (which one is best?) ;

     

     

    I'm thinkin on my 2 tankers (eder + main char) bloking all for the 2H dps and Cipher melt it.. (using the dps to hit flanked targets).

    • Like 1
  4. Learning the "stats" of this game will help you figure out what you want to build and how to handle certain situations. 

     

     

    http://pillarsofeternity.gamepedia.com/Class

     

    Whats important to understand is that you get no accuracy from any of your stats only your class.

     

    http://pillarsofeternity.gamepedia.com/Accuracy

     
     
    I saw that.   I think my question it's... what build / character (excluding rogue) i use to do high dps melee damage.... and the best caster damage (wizard vs druid) ? I've seen a lot of topics and can't decide that. Some people say that rangers are good (hiting 81 on crits at lvl 4...) some people finished the game solo at highest dificulty with a 2h pally build , some people say that pallys are poor class... i'm very confused :(
  5. Priest / wizard / Cipher are pretty good in any party. But its how you build those characters, for instance you can build a melee wizard with so much deflection that he will never get hit. (150 deflection) Druid spells are good but they have been nerfed slightly while the wizard was buffed slightly. ( what ? ) 

     

    I would go for 1 wizard (tank) 1 fighter (tank) priest (melee / range / maybe pike so he can stay in the middle) cipher (range)  chanter (range). Last choice would be between ranger or rogue or another wizard but they should be range. This is a endgame party, it will struggle in the beginning but become godlike during the end if you build it right. 

     

    All range characters should be wood elf and all melee should be Fire / moon godlike or heart orlan. Focus heavily on accuracy in the beginning as hitting anything will be tough. Debuff / buff spells help alot. Paladins are good at the start to mid game but become almost worthless near the end. Fighters are tough but they have zero utility therefore I recommend only 1 per party. 

     

    I recommend lore for your main characters (dialogue son) and any fighter/rogue/ranger/monk/ because they have very few abilities so they have the time to fire some scrolls off if you want. While wizard / druid / priest / ciphers should stick with mechanics so they can detect traps because they have alot of things they can do. 

     

    main character should have max resolve/perception/intelligence because of dialogue and also lore as mentioned earlier. 

     

    Edit : sorry you didnt mention what difficulty you wanted to play on.

    I'll play at normal dificulty first...  And thank for your help :D (How can be the wizard tank ? O.o That's scary hahahaha)

     

    I was think to make my main character as a fight tanker or some really badass dps. any idea ?

     

     

     

    How much good one 2H dps Fighter cand hit and be really usefull at mid - late game ?

     

    2H Fighter with for example Estoc is good throughout the whole game.  I had one with Wary Defender and he could facetank decently while dishing out lots of damage.  

     

    Thanks for your help Razor, :D I'm thinking about a 2H fighter to my main. (Heavy armor + Greater weaopons looks really badass)

  6. Thanks for the answer ! :D

     

    I was think let the pally and fighter in front line, a chanter on the middle and the three squishys (Cipher, Druid and Priest) on back. So ... the chanter can buff all party (and mainly the reload and atk speed of the cipher) Is that a good choice?

     

    (i would use Eder as fighter and make my paladin full supp / defense or i can go to a little more damage build ?)

  7. Hello guys,

     

    I'm new on game, i've read a lot of thing about classes. But i need some specific informations.

     

    As a tank, should i use : Fighter or Palladin ? ( I think i'll use 2 tankers on my party, so... can u guys give me builds or something about ? with one is better?)

     

    As a dps : Druid and Cipher ( buid of these two too, Ps: Ranged Cipher)

     

    As Supp : Priest and a Chanter (don't know anything about these two.)

     

     

    Thanks for helping.

     

    Ps2: Sorry for my poor inglish, it's not my mother language.

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