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Lordofdeath123

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Everything posted by Lordofdeath123

  1. Thanks all for the replays. I guess I will try a bit more to play with the wizzard, but as I said, it seems a bit harder. (And yes ofc its still possible, I was never arguing about that). @bullokoff ... ty I wrote kotar and not kotor... good job to see it. You are briliant. Great contribution to the thread . Much thanks.f
  2. Thanks both for the answer. Good to know that I can use hotkeys, that was annoying. It should be a nice improvement for my experience. Btw. I am indeed playing in a team of 4 currently with my wizzard, but the thing is that the companions I got were wizzard, fighter and chanter in that order. So far I have no other and I dont want to hire andventerurers . So I can not block a line with mele units yet. Also nice to know about the greyzone. I have a high int so thats a useful thing. Nice design I have to say. Btw its not to say that I hate the fact that wizzards are maybe harder then others, at least at start. Sort of an elite class, that if you manage to play you get an epic dude kind of thing (which I am not sure will happen, will it? :D ) but maybe a small warning would be nice. If you basically sellect mage you get a small popup that says, its a bit harder then others to play. Anyways, I am not very far into the game with the wizzard, so let me ask this. Would you recommend to reroll the character and start new, or will the wizzard be worth it later? Cheers.
  3. I know that the mage is usually slightly harder in these sorts of games. In Kotar I/II the pure force jedi/sith was at start slightly harder then the rest. But in this game, it just seems a bit hefty. I made a wizzard and it was so difficult to play. But then I decided to reroll as a barbarian and boy is it easier. Will it change later on? Is it worth to stick to wizzard after a while? ( I played with it a bit, got to lvl 5) The problem is that mainly the aoe abilities, which are the best, make so much friendly dmg if not aimed right and since it takes so long to cast them, the units move about and so you either hit an allie or very few of the enemies. They also get upclose and personal, so its double hard to aim. As a mele character though, thats not an issue, and I can just pummel them. Also the fact fact that you have to rest in between is annoying, but I guess thats D&D, though I thought that Obsidian took some liberties from the classical foruma. But that I can deal with. Also since the characters can't cast anything by themselves and there are no hotkeys (that I found) it takes so long to select each caster class and tell them to do this or that. Did I just not understand how to play the wizzard, or is it meant to be more of an expert class? Cheers.
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