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Halloween Jack

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Everything posted by Halloween Jack

  1. Hi folks, There's a few annoyances I wondered if there was a way round. I guess the game is really trying to make you not swap companions. But since NWN2 it's become quite a habit for me. Now I love the variety and trying different parties and seeing which companions I like the most. 1) When you swap out and then back in a companion all their personal records are reset. This is such a big shame, making the whole system useless to me. I'm wondering if it was a design rather than bug, as I can''t imagine it slipping through. Even if it is fixed, I guess all the data is gone for good? 2) Companions not currently in party get 75% xp of those that are. I can understand this decision, it does make sense,but l personally would like them to get the same so I can swap around. I could perhaps leave it as no-one would ever get too far behind, or I could use console commands to add (and subtract, to balance main character) xp to balance the party. But I wonder if there's a parameter in an .ini file somewhere? 3) Stuff disappearing from inventories when swapping out characters. I lost 5 Grimoires in one go like this. Very, very annoying. Got to be a bug. Guess I could use command console to put stuff back, but not sure on codes. Does it delete on removal of character or when you swap them back in? Is it the whole inventory? I'm not sure as I didn't notice for quite a while. Anyway, any tips or thoughts on these points welcome. Like I say, I'm aiming to be able to swap my party around without these annoyances ruining my saves. Cheers
  2. Hey guys, did anyone work out or explain why fast melee weapons are a certain speed but all others are equal? Is it really true that an average sword takes as long as a very slow poleaxe (or whatever)? Cheers
  3. Hey guys... I think this post explains it well. http://forums.obsidian.net/topic/72272-combat-mechanics-attack-speed-recovery/ Check out Sensuki's comments and vid. Thanks for the tips Sensuki!
  4. Ah ok. That's good to know I'll have wander off the beaten track a bit. I thought I'd been pretty thorough.
  5. Hi folks, I get the whole damage types and DR stuff, but I'm struggling to get or find any reference to how speed effects the efficiency or overall damage. Is it to do with being interrupted? So I have the option of a fast weapon that causes 10-18 damage or an average weapon that causes 14-22 damage for example... How do I know which is better as damage/ second? And how does dual wield fit into all this? I'm happy to some degree to Role Play my way through this, but it's annoying when I find a new weapon and i have no idea if it's better than the one I have or not. Is there any reason for a rogue to dual wield or use fast weapons? Cheers
  6. Hi folks, I have a 6 party at level 3, and a couple on 2. and I'm at the end of Raedric's keep facing him. I got through the keep ok but finding the battle with him too much. I keep trying and trying but I just can't beat him. Not even close in fact. Am I just too low level? What levels did others take him on at? Cheers
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