I'll offer up my own build to give you some ideas, but I am not trying to min-max so I am sure there are better ways to arrange the attributes.
Coastal Aumaua - Deadfire Archipelago - Raider. [Wanted to do Islands Aumaua for the free weapon; I heard this was nerfed in the release version though. If it's still there I will go islands.
Attributes: M:17 C:10 D:15 P:13 I:9 R:14
That gives +21% damage, +15% action speed, +7 deflection, + 16 reflex, +14 fortitude, + 6 will (with +20 to prone/stun from racial)
Talents I will get for sure: two-weapon specialization, Ruffian weapon focus, backstab and shadowing beyond. Others I will get will focus on crit.
He will open with a pistol shot, hopefully from stealth, then move in with dual stilettos or sabre/stiletto when the enemy is engaged with my tank(s), ideally going for the flank. Should be manageable.
Again, I know there are more optimal builds but for me this strikes a good balance between optimal and roleplay, since I imagine him being charismatic, witty and intuitive but impatient, uneducated and primarily concerned with his own power and station in life. The 14R/13P should give some more dialogue options too. If I were optimizing I would lower Intellect and probably resolve, and raise strength/dex to max or near max. From what I understand, intellect is decent for a rogue as the duration is important for blind etc. but a couple seconds (a 4 int increase or decrease) is only enough for at most 2 sneak attacks. Good, but not life-changing. Not as good as a constant +12% damage I imagine.