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guy909

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  1. Thanks for the information! Kind of wish I knew this awhile ago and also wish that there wasn't suppression. I was under the assumption that everything was adding up the whole time. There goes some wasted gems...
  2. Is there a max attribute bonus you can have for a character? I have a bunch of items that grant attribute bonuses, but looking at the character sheet, it doesn't seem like any of them do anything. For example, let's say I have a character with a resolve of 15 (including bonuses). I'll put on a suit of armor that should grant an additional +2 resolve. Looking at the character sheet, the resolve stays 15. Is it supposed to be that way? Is there some kind of secret attribute bonus maximum that I'm not aware of?
  3. Thanks! That's what I was looking for. Uh, what? I always interpreted the savannah folk as ethnically asian-esque, albeit influenced heavily by cultural and geographic tropes that would be alien to them in our world (similar to the Vailians being modeled largely as sub-saharan africans yet clearly influenced by higher Mediterranean cultures and the European renaissance. Edit: Although I just realized that you might have been speaking entirely culturally, in which case, yeah, there's actually no "asian" cultural trope yet. If there ever are, I wonder how it'll be handled, given that all other racial/cultural tropes have been mixed up to a degree. American Indians with Gunpowder Samurais adhering to a strict montheistic religion? ...actually I'd be more than fine with that. Edit 2: It should also be noted that the shaolin-looking monk OP is talking about, Forton, also seen here, is no longer in the game. At least not as a CNPC. To the chagrin of many. I thought he seemed cool (but not as cool as our dear, lost Cadegund, whom we'll probably never see as a CNPC. With Forton there's at least a chance in the future, depending on whether he's in the game at all (maybe as a regular NPC?) at the moment or what happens or happened to him. Edit 3: Also, I find the "finally asians!" sentiment to be odd. I can't think of that many RPG:s where there's no asians or asianesques, except arguably Dragon Age or something. At least not since BG1, although it's not really strange that settings focused on a small area in a pre-industrialized universe wouldn't feature a massive diversity. If anything, it's odd that Yoshimo isn't more of an oddity in BG2 than he is (that is, not at all). ...although Athkatla is a massive port city in the background, so I guess there'd be a greater degree.. but still. But now I'm just rambling. I thought that Forton guy looked weird in the drawing. Nothing like the picture in the Pillars of Eternity logo. I didn't even think they were supposed to be the same person. I totally forgot Yoshino was in Baldur's Gate. I'm pretty sure I killed him for being a traitor to the group right in the beginning of the game. But you can't think of many RPGs where there aren't Asians? Really? I would say I have a hard time thinking of a game that has any Asians in it, let alone to any significant degree. Most RPGs all look like they take place in medieval Europe with the standard themes of fighter, mage, rogue, dragons, orcs and elves. I mean, if you're creating a world that's totally fictional with fictional creatures and animals, why make it look like medieval Europe but only Caucasian people + fake creatures? Medieval Europe was an intellectual cesspool back then and a backwater continent in those days anyways.
  4. I recently heard about this game and that it's coming out pretty soon; it also looks just like some of the older RPGs I used to play! Reminds me of good ol' Baldur's Gate. I was pretty excited when I saw the picture of Pillars of Eternity, what with the Chinese Shaolin monk guy punching some monster in the face. Finally there's an Asian person in a game. It seems like it's always all white guys with token black guy. So what's the story on that particular fighter? Or what the Asian race is in that game?
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