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Stemler

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  1. If there is going to be a Dungeon Siege 4 in development anytime in the near future, I'd like to see it like the first Dungeon Siege. I think keeping to the same stats as DS1 with strength, dexterity, intelligence, combat, range, and nature/combat magic would be great for DS4. In my opinion, the leveling system in DS1 seems to be one of the significant features that made it a core game along with the variety of items, monsters, and geographical environments. And of course, it being a "hack n' slash" game makes it unique from other role-playing/free-roam games. But overall, the two things that I would like to see in a DS4 is, DS1 features/interfaces and a fun/competitive multiplayer. The multiplayer in DS1 was fun when being able to run around with other users (I think up to 8?) clearing out dungeons and fighting each other. Perhaps there can be a dynamic and objective multiplayer implemented in a DS4? Also, to add a third thing I'd like to see or "hear" in DS4 is game music made by Jeremy Soule.

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