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Magnificate

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Posts posted by Magnificate

  1. BUT! I didn't test the interactions between Mule Kick's Knockup (= untargetable for a short time while flying) and Swift Flurry/Hearbeat Drumming. Maybe you will not get additional attacks triggering because Knockup prevents that. You would have to test this (or wait for somebody to confirm or falsify). IF additional crits get prevented you should just pick Knockdonw and skip Mule Kick. The interrupt and defense targeting is the most important part and Knockdown already has this (and the better PL scaling). 

     

    If I'm reading the log correctly it seems that the extra attacks are taken into account before the Mule Kick itself is applied. So that's good.

     

    What's not good is the Left Hand of the Obscured, I wanted to take that to give myself more staying power in long fights but it seems that 20% is not enough to make it reliable. Any suggestions for the glove slot?

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  2.  

    @ up do you really need to beat any of the (mega)bosses to enjoy and finish the game?

    yeah, that's the question I want to ask OP. When he said solo the game does he mean just the base game or base game + megabosses? Because for me soloing the game means doing everything including megabosses

    I'm fine with not doing every sidequest.

     

    I'm still curious about Mule Kick vs Penetrating Strike. Which is better for one-handed characters?

  3. Lots of useful advice!

     

    I've been convinced to take Unbending and Disciplined Strikes. And I think I've been misreading Unbending up to this point. It's not a 25% damage buffer, it's in fact a 50% damage buffer, isn't it? Trunk or Shield?

     

    I've also been looking at Penetrating Strike again. Perhaps I want to change it to Mule Kick? Discracted means Flanked, so that means I can stack the flanking damage bonus from my rapier. Then again, given that I'm now running Unbending, perhaps getting figther's offensive abilities is pointless as Discipline is non-renewable?

     

    How about Pets? I was thinking Pes or perhaps Blinky or Gift-Wrapper?

  4. Tactical Barrage gives you +1 Power Level which will give you some small bonuses with most of your abilities (+5% dmg or duration and so on). But in case of Stunning Surge and esp. Swift Flurry and Heartbeat Drumming Disciplined Strikes is strictly better.

    If I understand you right, you don't think high accuracy will ever be enough to reliably crit?

     

    Single Weapon style is better in the early game but worse later on. You also can't use it with fists. And you will have to use fists as solo Devoted.

    I really want to keep it Single Hand though. How significant is that difference?

     

    Clarity is def. important. Recovery is lower with DEX and Swift Flurry.

    In that case, perhaps I should invest in those potions that give -10s hostile effect instead of Clarity?

     

    On that note, I assume the correct active skills to choose are Arcana and Athletics? Which scrolls are must-haves and how high does my Arcana need to be?

     

    Is it possible to boost your armor high enough for the enemies to underpenetrate? If so, how is it usually done?

  5. With Swift Flurry and Heartbeat Drumming you want Disciplined Strikes, not Tactical Barrage.

     

    I was thinking that with the sky-high accuracy and other hit-to-crit conversions  I don't need Disciplined Strikes. If I understand correctly, Tactical Barrage gives me plus 1 virtual level that would be useful when spamming Stunning Surge, no?

     

    You might want Clarity of Agony.

    But it's recovery is so long. I might be better off waiting for the effects to expire on their own.

     

    Rännig's Wrath: great pick. But what's in your offhand? Single handed style? I'd maybe use Tuotilo's Palm. It works with Transcendent Suffering and also well with your backup fist setup for pierce-immune foes while it removes the long recovery of the Rapier+modal on Full Attacks.

     

    Definitely single-handed style, for no other reason than it looks elegant. I was also considering using Last Word. Is it good? What other single handed weapons are recommended?

     

    Mob Stance for Conquerer?

     

    It would probably be better, but I'm sticking to the duelist theme,

     

    Where's Unbending? A must-have in my opinion.

    Hmmm... Good point. Do I want the Shield or the Trunk variant? But then again, I already have the Cape of Escape. Can I reasonably expect to be able to hit-and-run? As in, focus on one guy at a time and escape from combat?

     

  6.  

    I'd want to prep a character for a solo PotD game. I'm set on her being a Brawler, a duelist for hire. I'd be grateful if you could point out any glaring mistakes or improvements to be made with this build:

     

    Human Devoted (rapier ?) / Monk (no subclass)

    Maxed DEX and PER

     

    Talents:

    Level 1: Disciplined Barrage & Swift Strikes

    Level 2: Fast Runner

    Level 3: Lesser Wounds

    Level 4: Fighter Stances & One-Handed Style

    Level 5: Long Stride

    Level 6: Two Weapon Style (?)

    Level 7: Tactical Barrage & Swift Flurry

    Level 8: Rapid Recovery

    Level 9: Penetrating Strike (?)

    Level 10: Weapon Specialization & Duality of Mortal Presence

    Level 11: Thunderous Blows

    Level 12: Stunning Blow

    Level 13: Conqueror Stance & Stunning Surge

    Level 14: Enervating Blows

    Level 15: Armored Grace

    Level 16: Improved Critical & Iron Wheel

    Level 17: Superior Deflection (?)

    Level 18: Uncanny Luck (?)

    Level 19: Weapon Mastery & Heartbeat Drumming

    Level 20: Unbreakable (?)

     

    Items:

    Weapon: Rannig's Wrath

    Head: ? (I'd want Fair Favor, but it's impossible to get in solo)

    Cape: Magnificent Escape Cape

    Amulet: Strand of Favor (?)

    Torso: Devil of Caroc Breastplate

    Hands: Left Hand of the Obscured (?)

    Ring: Ring of Prosperity's Fortune

    Ring: Ring of the Solidary Wanderer (?)

    Boots: Pathfinder Boots (?)

    Belt: Upright Captain's Belt

  7.  

     

    Also, nice portrait.  Its' pretty close to the standard PoE style.  And I have a fondness for portraits where the character isn't wearing armor, whether they'll wearing normally or not.  To me, it makes the portraits more flexible for any class of character, since one can assume that every character will occasionally wear street clothes, but not all characters every put on what looks like the plate or breast plate armor that is seen in some portraits.

     

    I too thought it was a good portrait so I tracked it down to here if you're interested: http://skyzocat.deviantart.com/art/Ethea-Commission-517835181

     

     

    Thanks for the link.  And there are a number of other quite good pics there that are close or semi-close to the general PoE style.

     

     

    True. If Eothas had his own Godlike in the game, this would be an excellent portrait: http://skyzocat.deviantart.com/art/Diana-Scorn-of-the-moon-480402816.

  8.  

    Actually, I've also thought that an "undead hunter" would also make an interesting concept, though having vessels and spirits split into 2 different slaying groups makes it a bit more costly talent wise.  Probably better to just pick one, either spirits or vessels.  And it's certainly not like there isn't a lack of undead things that need attention in this game either.

     

     

    A high level Paladin armed with St. Ydwen's Redeemer does this job well. His sword deals with vessels and he can take the new Abjuration ability to deal with spirits.

     

    Or you could dual-wield Yenwood swords, which would net you +4 Con.

  9.  

     

    Magnificate, how did you get the attributes and skills to show up over the character's paper doll in the inventory?

     

    Also, nice portrait.  Its' pretty close to the standard PoE style.  And I have a fondness for portraits where the character isn't wearing armor, whether they'll wearing normally or not.  To me, it makes the portraits more flexible for any class of character, since one can assume that every character will occasionally wear street clothes, but not all characters every put on what looks like the plate or breast plate armor that is seen in some portraits.

     

    Oh, and I don't recognize the ring on the right.  What ring is it?

    I've added in attributes and skills in Photoshop, they can't actually be displayed like that in the game itself. You may notice that the font and color is not an exact match since I've got no idea what font is actully used on the in-game character sheet.

     

    As far as I can tell the portrait was originally meant for some Star Wars character, but you're right, since the lady on it is dressed casually it fits into Pillars of Eternity quite well.

     

    The ring is the +4 Int Ring added in the last patch, it's called Gwyn's Band of Union.

     

     

    It's not only the style of clothes.  It's also the overall style of the portrait itself.  The background looks fairly similar to the backgrounds on many standard PoE portraits.  Arguably, the leather jacket the character's wearing may be a little too well made and styled for a fantasy setting, but that's a very minor point compared to the overall quality and in-game viability of the portrait.

     

    As for the stats on top being photoshopped in, ok.  At least I know.  I have to say though that it would be useful to have the inventory screen display them like that.  But, oh well.

     

     

     

    Also, I don't recognize that breast plate.  It could be Pallegina's but I don't think so. My best guess is that it's a plain ol' Exceptional Breastplate.  It creates a rather interesting look.  if I didn't know otherwise, I'd be tempted to say that the character was a Bleak Walker from the look of her.  She has a rather grim, utilitarian look to her.

     

    That's Blackwarden's Breast, it can be looted from the Iron Flail leader. It's not very good, but it does provide an aura of +15 accuracy vs. Beasts, which pretty much makes her the go-to person to organize dragon hunts or clear out massive spider infestations. I've even respecced her with Beast Slayer talent, added the Beast Slaying enchant to Tidefall and killed the Adra Dragon for the Scale-Breaker talent. It's not something I would normally do, but it fitted the big game hunter theme well.

  10. Magnificate, how did you get the attributes and skills to show up over the character's paper doll in the inventory?

     

    Also, nice portrait.  Its' pretty close to the standard PoE style.  And I have a fondness for portraits where the character isn't wearing armor, whether they'll wearing normally or not.  To me, it makes the portraits more flexible for any class of character, since one can assume that every character will occasionally wear street clothes, but not all characters every put on what looks like the plate or breast plate armor that is seen in some portraits.

     

    Oh, and I don't recognize the ring on the right.  What ring is it?

    I've added in attributes and skills in Photoshop, they can't actually be displayed like that in the game itself. You may notice that the font and color is not an exact match since I've got no idea what font is actully used on the in-game character sheet.

     

    As far as I can tell the portait was originally meant for some Star Wars character, but you're right, since the lady on it is dressed casually it fits into Pillars of Eternity quite well.

     

    The ring is the +4 Int Ring added in the last patch, it's called Gwyn's Band of Union.

  11. How about these yellow Potions of Recovery or Scrolls of Protection? On paper those two look very versatile, but I often find myself lacking the time to actually drink or read them.

     

    As for scrolls, I tend to give all characters Lore 6 for the express purpose of everyone being able to revive the healers. Lore 8 would be nice, but isn't really feasible with builds. 

  12. You'd be surprised what lengths I can go to justify using mechanically subpar equipment because it looks good :p

    Exactly. I'm tempted to wear non-magical hats just to make that blackwarden's breast look cool. Stag Helmet fits the color scheme, but isn't so great either.

     

    Patch in some decent hats!

     

    BTW, I seem to remember I looted some unique (gold) monk outfit from the Ondrites, but I misplaced it and don't remember what it does.

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