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sebaa241

Initiates
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Everything posted by sebaa241

  1. Hi, I want to report a bug regarding the Proving quest for the Slayer.. DLC. The quest is marked with normal difficulty in the quest log (no skulls) but is substantially more difficult than the base game. The fight in the jungle before the Arena was only possible on Story mode. The Arena wasn't possible (story mode difficulty + level scaling) and also the Level Scaling mode doesn't work it seems, as enemies still have skull icons so it seems like their level isn't scaled down. Only option was to load a few hours older save and do other quests to level up. Bugs aside, it needs to be better communicated that "this is very hard, thank you very much". Thank you. /Best Regards Seb
  2. Inconsistent difficulty in Quest series "To Rise and Decline" (Beast of Winter). --- Hi, Bug report regarding a bug in the difficulty scaling for beast of winter: the level requirement or the difficulty settings is wrong for the Beast of Winter combat encounters. The difficulty description in the quest log is having "no skulls" , meaning it's "normal" difficulty or how I should phrase it. I assume these are part of a dlc (been a while since I purchased them so not sure if it is recent) - but the combat difficulty is much much higher than the normal game. Where I could auto-play with my behavior settings (which is how I want to play the game, not having to micro at all - this is the prime reason for me enjoying the combat as it reminds me of ff12's gambit settings stuff) - for all the winter stuff I need to reduce the difficulty down to Relaxed or Story to be able to progress. So I can only assume that there is a bug or a flaw in the difficulty stuff for all the encounters there. The difference between the standard game and this part is substantial. Thanks in advance. Really like the game. /br seb
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