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PotatoOverdose

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  1. Late game combat in I.E. was anything but tactical. Mirror Image + summon 10 planetars off of your mirror images = win every fight. Or maybe time stop + improved alacrity + anything. Supply restraints are in game to prevent rest spam - winning by narcolepsy was the name of the game in IE games. Don't get me wrong, I love BG 1/2, but the mechanics had many, many flaws.
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