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Thorh

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  1. Hi , 2 bugs : after a combat ( is not first time ) fighter is stuck , can't move or do anything if you select all party walk instead run but the character stuck don't move after a combat meele character continue to attack i mean animation of attack and is not possible to stop them or in case of cleric do spells or ability
  2. here Initialize engine version: 4.5.1f3 (73cd57f80e3e) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4052] Renderer: NVIDIA GeForce GTX 660 Vendor: NVIDIA VRAM: 1989 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\MySql.Data.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\MySql.Data.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\OEICommon.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\OEICommon.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\OEIFormats.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\OEIFormats.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\SteamworksManaged.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\SteamworksManaged.dll into Unity Child Domain - Completed reload, in 0.049 seconds desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 <RI> Initializing input. <RI> Input initialized. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\System.dll (this message is harmless) The referenced script on this Behaviour is missing! (Filename: Line: 1783) UnloadTime: 1.376783 ms Shader warmup: 11 shaders 28 combinations 0.004s Checking to instantiate global... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Instantiating global. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/gui.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/missions.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/missions.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/objectives.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/objectives.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/characters.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/items.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/abilities.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/tutorial.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/tutorial.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/achievements.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/achievements.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/areanotifications.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/areanotifications.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/interactables.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/credits.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/credits.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/recipes.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/factions.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/loadingtips.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/loadingtips.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/itemmods.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/maps.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/characterprogression.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/characterprogression.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/afflictions.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/backercontent.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/backercontent.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/cyclopedia.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data/localized/en/text/game/stronghold.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/stronghold.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/game/backstory.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 4409. Total: 3.972175 ms (FindLiveObjects: 0.151231 ms CreateObjectMapping: 0.223376 ms MarkObjects: 2.885781 ms DeleteObjects: 0.031695 ms) 5 data files parsed! (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Pillars of Eternity - Public Beta\PillarsOfEternity_Data\Managed\Boo.Lang.dll (this message is harmless) NextMap is null in LoadingScreen. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) NextMap is null in LoadingScreen. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) NextMap is null in LoadingScreen. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) NextMap is null in LoadingScreen. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) NextMap is null in LoadingScreen. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/loadingtips.stringtable ID 2 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Checking to instantiate global... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Checking to instantiate in game global... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Instantiating in game global. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/abilities.stringtable ID 185 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/abilities.stringtable ID 184 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/quests/00_dyrford_hendyna.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/quests/00_dyrford_ulterior_motives.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/quests/prot2_harond.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Failed to load C:/Program Files (x86)/Steam/steamapps/common/Pillars of Eternity - Public Beta/PillarsOfEternity_Data\data_backerbeta/localized/en/text/quests/prot2_rumbald.stringtable. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Resized Bestiary kills tracker from 0 to 71. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Checking to instantiate global... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Checking to instantiate in game global... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Level 'Prototype_Interior_01' (-1) couldn't be loaded because it has not been added to the build settings. To add a level to the build settings use the menu File->Build Settings... (Filename: Line: 269) Could not find string for Table text/game/maps.stringtable ID 3 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 4 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 5 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 6 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 7 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 8 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 9 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 36 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 10 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 11 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 12 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 14 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 15 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 13 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 20 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 16 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 21 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 17 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 23 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 24 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 25 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 31 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 33 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 34 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 30 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 35 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/maps.stringtable ID 37 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Could not find string for Table text/game/abilities.stringtable ID 192 Package 1 (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) UnloadTime: 5.982261 ms Checking to instantiate global... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Checking to instantiate in game global... (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 14 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 82032. Total: 54.918900 ms (FindLiveObjects: 3.547156 ms CreateObjectMapping: 5.023554 ms MarkObjects: 43.031048 ms DeleteObjects: 2.438726 ms) Not enough spell levels in grimoire 'Grimoire_LK_Wizard_01(Clone)': adding empty ones. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Not enough spell slots in grimoire 'Grimoire_LK_Wizard_01(Clone)' for level 1: adding empty ones. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Not enough spell slots in grimoire 'Grimoire_LK_Wizard_01(Clone)' for level 2: adding empty ones. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Not enough spell slots in grimoire 'Grimoire_LK_Wizard_01(Clone)' for level 3: adding empty ones. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Not enough spell slots in grimoire 'Grimoire_LK_Wizard_01(Clone)' for level 4: adding empty ones. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Weapon (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Weapon (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Weapon (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Weapon (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Equippable (Script) depends on it (Filename: Line: 1302) Can't remove Persistence (Script) because Weapon (Script) depends on it (Filename: Line: 1302) PresetProgression Error: Progression Table Name is not filled out. Companion_BB_Wizard(Clone). (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 1 Unused Serialized files (Serialized files now loaded: 2 / Dirty serialized files: 0) Unloading 7417 unused Assets to reduce memory usage. Loaded Objects now: 111725. Total: 100.297508 ms (FindLiveObjects: 9.616957 ms CreateObjectMapping: 11.347521 ms MarkObjects: 64.587471 ms DeleteObjects: 14.023510 ms) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Global variables restored (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Global variables restored (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Warning! Found an aura effect with no interval rate! Changing interval rate to Damage (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Asset not found at path: Art/Character/SpecialNPC/Hiravias/Hiravias_Facialhair (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) RGBA(0.000, 1.000, 0.000, 1.000) used 18268 times. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Knockdown On (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Object pool for type AIStateManager wasn't given a large enough capacity, doubling allocations! (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) NullReferenceException: Object reference not set to an instance of an object at Summon.SummonCreature (.CharacterStats character, Vector3 location, .Faction ownerFaction, UnityEngine.GameObject parent, .AIController parentAI) [0x00000] in <filename unknown>:0 at Summon.PerformSummoning (Vector3 location, .Faction ownerFaction, UnityEngine.GameObject parent, .AIController parentAI) [0x00000] in <filename unknown>:0 at Summon.OnImpact (UnityEngine.GameObject self, Vector3 hitPosition) [0x00000] in <filename unknown>:0 at AttackBase+<OnImpactDelay>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1) tlsf_create: Pool size must be between 3208 and 1073745020 bytes. Crash!!!
  3. Hi , game crash always when you invoke spirit/skeleton ( at the end of combat crash to be precise )
  4. Hi , a few question the school of necromancy will be implemented with evocations ? like skeleton , ghost etc etc ... for now i haven't find any kind of spell that can summon something
  5. hi , after 1,5 hours i have find -with certain spell the mage go close to enemy and hit everything ( like with fireball or acid cloud ) this happened when the party is in a small zone -i not understand why mage/cleric/druid don't cast spell occasionally but instead go in closecombat -the game cursor vanish and appear the classic window cursor -godlike don't have the head slot ( maybe is intentional ) -when ranger use "cripple Shot" enemy are stuck but continue to attack my party member even if they are far
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