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curimi

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About curimi

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  1. Thanks for the comment. But I do believe the two sides of the Force can coexist, given the fact they are just like two sides of a coin. "The Force is like an ocean, equal parts turbulence and tranquility." That was the best description of the Force I have ever heard of. But after all it is those who are going to write K3 have the power to decide the flow of the history. I just hope some of them will happen to see this and decide to adapt some of my aspects.
  2. Yeah, for what I know Taoism is not linked to apathy. I was only sharing some of my thoughts after I completed the game. The point is there should be at least a third path other than Light or Dark. I believe the dialogue tree needed will not be more complex than that of TSL; basically the devs already gave three directions in the dialogue options of the game, which are Light, Dark, and Trigger-happy. So you see a third ending is not impossible at all.
  3. Throughout TSL we could always hear Kreia's gibbering about neither the Dark side nor the Light side surpass each other, we should learn to deal with things around us with a more cautious way; however the truth is, the players are forced by the set rule of the game to choose between Dark and Light so that they could get some bonus on their attributes and points costed when they use Force techniques. If you choose to walk the path of Neutrality, you will get no +3 bonus on one of your attributes, no half discount (for a Jedi Master/Sith Lord) on Force techniques of either side, and an inferior (literally not-so-cool) character figure surrounded by gray dingy haze in the status screen; moreover, no special endings were made for neutral players both in KotOR and KotOR II. You got the same ending whether your affinity with Light/Dark was 1% or 100%. Considering so much emphases were put into the joint strength of both sides of the Force in the game, the path of Neutrality should get as much attention as the path of Dark or Light as well. So if there is going to be a K3, and if Obsidian is going to continue the story, then I would like to expect that there will be at least three endings in the game. Neither the pure Light side ending nor the pure Dark side ending are satisfactory; you might have to sacrifice your corporal self to save the galaxy if you walk the ultimate path of Light, or, if you walk the pure path of Dark, your body will ultimately gain immortality but your spirit and humanity totally consumed and become the fodder of greater evil. Only if you walk the path of Neutrality will you complete your destined mission and bring true Harmony and Balance to the Universe, with yourself intact. But some restrictions shall be applied; for example, the players have to gain certain amount of Light side points and Dark side points along their journey, and their final affinity with the Force have to fall within a certain range like -10%~10%; more, the players have to choose certain dialogue options in their conversation with certain NPCs and complete certain quests with certain means so that their own characters will finally become truly unterstanding the knowledge of the Balance of the Force and can utilize this newly-gained wisdom to aid their own need, probably immediately before the final confrontaion. Although comparing to those who walk Light or Dark, you will not enjoy the beneficial bonus during most of your journey, but when the true face of the Force is finally unveiled upon you, the effect will be staggering: 1) You will get different dialogue options with several NPCs during the endgame sequence and hence a different and more satisfactory ending. 2) You will suddenly come to realize all the possibilities within the Force itself and all the Force techniques and forms provided in the game will become availabe to you, plus a 75% discount in Force points costed for every technique. 3) You will get rid of that gray haze figure all in a sudden; instead you will get a figure with the stance and gesture much like that of a Confucianism scholar. The background Force pattern might show something that could give a feeling of Balance or Concordance, resemblance to Yin-Yang or the Changing Sea of Tranquility . (Image thanks to eHarrisHome and Vene nel marmo) 4) You will get a bonus in all of your attributes due to your knowledge granted by the Force, like "Force Mastery: All +5", etc. You also will get a huge bonus to your health points, regeneration rate and Force points. These are just a few examples I could come up with at this moment. I think this might prove to be fair for those who do not bias their path to extreme Light or extreme Dark, and will force other players to really take their choices with seriousness instead of just choosing options which looks like the best or which looks like the worse. These are just a few thoughts derived from Kreia's (or should I say MCA's? ) philosophy in TSL. Finally I hope there is still a chance to hear Kreia's voice through the Force in K3. She is a profound one, indeed. Again all these is under the hypothesis that if there is going to be a K3 and if Obsidian is going to continue the story .
  4. Got a theory elsewhere; sounds convincing. Kreia's Masterplan? Read Fireside's post.
  5. A question about the original ending; I heard from elsewhere that in the original ending the player would be requested to choose the final boss between Kreia and Atris. I did not found the evidence supporting this so far so just come up and ask for confirmation.
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