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generalkorrd

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Posts posted by generalkorrd

  1.  

    #2.

     

    I'm not getting a physical, but it seems aesthetically lame to get everything but not the disc.

     

    This is one hell of a pickle you guys are in, though.

     

    Why vote when you don't have a dog in the race?

     

    You make an excellent point, noname. I'll just go with ignorant as the reason why and leave it at that. That's me being nice.

     

    I voted 1. Gimme my stuff. For those who vote 2 because they want it complete and sealed on a shelf as a collectors edition, it makes MORE of a collectors edition with no disc inside. Think about it

  2. I'm just going to keep harping on about visual clarity since this is an area I think is critical and should get high visibility on these forums (see what I did there?)

     

    I've noticed that in effects heavy situations, not only does the visibility plummet, but the framerate does as well. Now it just so happens that the scroll speed of the camera is tied to the framerate. The net effect is just a visually indecipherable, stuttery, unresponsive mess during combat.

     

     

    bleh3.png

     

     

    To kill two birds (performance and readability) with one stone, I believe a very different approach needs to be taken with effects. Instead of the current high fidelity, high realism approach, Obsidian need to go back to the drawing board and recreate these effects in a manner similar to Diablo 3. I.e. visually clean, cheap to render, yet still striking and beautiful. Note the excellent visual clarity despite much more going on than in the above screenshot:

     

    p14-tomb-guardians.jpg

    Frame rate issues must be your rig's fault, I have no frame rate drops, and my rig isn't spectacular(anymore). I do agree that something needs to happen, especially with the webs, if they were to make all those effects only cover the feet/lower half, then I think you could still be able to see everything you need to see.

  3. You can enchant items normally if you have the mats, but they don't stay through map changes and game reloads. This includes the *****SPOILER*****Cladhaliath spear you can enchant from the underground temple with your soul vessel. The enchantments that are originally on the items do stay, just not any that you put on.

  4.  

    Yup that's me!

    You have truly established your place as a god-like figure on these forums, never to be forgotten!

     

    Hail, hail to the great... uh, whatshisname! :p :p :p

     

    Finally, someone recognized the awesomeness that is me.

    • Like 2
  5. For myself, I certainly agree that Obsidian has the right to port this game to consoles after release, using the funds raised by selling the game on the PC to do so, both legally and morally.  In fact, I can argue that they should do so -- it would maximize the profit making potential of the game.

     

    But...

     

    If they choose to do so, I would be far less interested in a PoE 2, and would almost certainly not back a Kickstarter for such a project, or any future Kickstarter that Obsidian might create.  My goal in backing this game was to create a game optimized exclusively for the use of mouse and keyboard, with the understanding that Obsidian agreed to accept lower revenues demanded by such a design in return for not having to repay their backers (restoring some, but not all, of the lost profit potential from not porting to the console).  If it turns out that Obsidian wants to have their cake (get up-front funding that they don't need to pay back) and eat it to (maximize revenues by releasing on consoles), then why would I continue to support them?

    I could not have said it better myself.

     

    +1 internetz for you sir.

  6.  

    I know that there is a ton of money there for Obsidian, but I hope they stick to their guns and honor all the backers that backed a PC game. Once that fork in the road has been explored, even a little bit, there is no turning back.

    How in the world is making a console port after the fact not honoring the backers or some other entitled Us vs. Them BS?

     

    I'd be willing to bet that almost 100% of the backers wanted a PC game, not a console game. Porting this game will absolutely ruffle the feathers of most backers, just look in this thread. I don't know how many great PC games/sequels have to be ruined by porting for people like you to understand that porting a game to console ruins the game for pc. Also, while you may not think it's "us v them", they sure do, along with most other players, both console and pc.

  7.  

     

    Please no console port, ever.

     

    EVER

    Why should they not port it after the PC version is done? How does it harm you then?

     

    Serious question.

     

    It doesn't harm me at all, it harms the game. As others have stated, even a port after the fact will do serious damage to future expansions and/or sequels. Need I mention Dragon Age? Origins was designed for PC with a port after the fact, and look how da2 turned out. Just saw gameplay for DA3. Guess what? Designed for console. I almost puked.

     

    I know that there is a ton of money there for Obsidian, but I hope they stick to their guns and honor all the backers that backed a PC game. Once that fork in the road has been explored, even a little bit, there is no turning back.

    • Like 1
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