Everything posted by Eline
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I need some template guidance
Thanks Just got my sentinel started. I was just wondering if it is viable for this class to choose heavy or medium armor later on? I liked the look of heavy armor in the first game
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I need some template guidance
Ok Repair and persuade it is, but should I completely forget about the other skills? A few people here mentioned that demolitions might be wise and I would also think that treat injury could come in handy. And what about awareness VS persuade?
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I need some template guidance
I am making progress here, I
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I need some template guidance
Ok dakor I'll take your word for it, sentinel it is and all you other guys, thanks for the info
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I need some template guidance
And both guardian and sentinel would do equally well in this regard?
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I need some template guidance
hmmm this is all very enlightening I must admit that I am not very well acquainted with the core mechanics of this game, so what follows is pure conjecture. To me it would seem logical that charisma and possibly intelligence should somehow affect the dialog tree and thus what you are able to achieve through dialog options. If this is the case then it would follow that a charisma level of 10/18 should seriously impair my dialog options. The template posted by Darkor seems pretty balanced, and I would probably end up with a jack of all trades character that might not be very efficient in combat, but would be able to extract as much content from the game as possible. It is quite obvious that I can
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I need some template guidance
Thanks for the help But I am still alittle stuck here. I was wondering how many points I can possibly get throughout the game. Darkors template looks plausible, but it lacks the 15 int points that meshugger suggested. Can I possibly get both 15 int and 18 con without breaking my character beyond repair? And how should I start out? Any thoughts on this?
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I need some template guidance
I know that many people abhor the thought of creating the